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Health scanner shows time of death
#1
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I'm 90% sure they don't already do this, but I think it'd be neat if health scanners shows the time of death of corpses. I think it would add some fun medical-sec interaction and it just makes sense that they'd be able to do this.
it's okay, he'll be up again before you know it
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#2
While that might be neat, you can already estimate that by the decay of the corpse (outside of space) the more rotten it is, the longer it's been dead, most people won't even find corpses in space either...
If this does end up getting implemented I imagine it would be with the health upgrade as it already sends an alert to medway when you die
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#3
Maybe instead have a report at the end of round of MIA bodies that affects station score, assuming a medical doctor didn't properly process them and/or morgue them. Likewise tie it to the chaplain's score about how many bodies were successfully given ceremonies (Basically how many coffins were filled/spaced, bodies cremated, ... buried on a planet via telesci? hey look more dept. synergy)

Maybe it works like:
MD scans the body
Scanner outputs a message along the lines of "Subject deceased. Call it doc." requiring you to say "Time of death ###" or something

Every corpse has a 'Funeral' variable based on whether it entered a coffin or was cremated
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#4
this feels like something that could be on the forensics scanner item instead, would give det a lead role in investigating dead bodies
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#5
Forensics rewrite allows for autopsies, including time estimates for detectives and sec assistants (and medical doctors for limbs and organs). So a detective can try to guess the time of death based on evidence left behind by a reagent or health analyzer. So my idea is that the time of death is something that you predict rather than obtain directly. It could definitely provide the time of death directly, but I think it would be more interesting to do it indirectly.
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#6
(04-07-2025, 01:30 PM)LorrMaster Wrote: Forensics rewrite allows for autopsies, including time estimates for detectives and sec assistants (and medical doctors for limbs and organs). So a detective can try to guess the time of death based on evidence left behind by a reagent or health analyzer. So my idea is that the time of death is something that you predict rather than obtain directly. It could definitely provide the time of death directly, but I think it would be more interesting to do it indirectly.

I think a good way to go about it would be to have different decomposition rates for the organs, essentially having them turn "rotten" at different rates so during the autopsy you could estimate time of death by guessing how long they have been dead and subtracting that from round time.

You could work in things like cold slowing down or stopping those decomposition rates and you'd have to detect things like water or ice crystals and factor that into your estimates.

You could do this inspection manually with an autopsy, but I could see medical scanners and forensic scanners give that information without needing to cut into the body. Maybe the medical one can just detect decomposition rates, while the forensics scanner also give chemical analysis on individual organs (lungs tell you chemicals breathed, stomach gives you ingested, etc)
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#7
Time of death should be fine but within a window....
Like when a body expires for cloning.

If you want to know it after wards. You need to do forensics.
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