Usual character name: Star Aetherbeorn
BYOND username: Aetherbeorn
Discord username: utr7cht
Recommended by: None
Goon servers you play: Sylvester, Morty
Reason for application:
I'm applying for HoS because I want to foster an engaging and fair security experience for all players. The HoS is not just an enforcer but a leader, ensuring that security remains professional, fun, and balanced within the chaotic world of Space Station 13. I strive to create an environment where antagonists can shine, while also keeping the station’s crew safe from excessive harm. I believe my leadership skills and ability to adapt to various scenarios make me a strong candidate for this role.
Security experience (300 word minimum):
In my many(?) shifts aboard the station, I have handled a wide variety of cases, from minor thefts and bar brawls to more complex Syndicate operative schemes. I prioritize fair play, ensuring that criminals get due process while also keeping the station secure.
One of my strongest skills is probably de-escalation. I don’t rush to lethal force unless absolutely necessary! Instead, I focus on containment, negotiation, and teamwork with my fellow officers.
I’ve learned the importance of maintaining a strong relationship with the crew. A security officer who works with the station instead of against it gains valuable informants, allies, and cooperation during emergencies. I regularly check in with heads of staff to coordinate security efforts and ensure that department-specific issues are handled efficiently.
When working in a full security team, I embrace a structured approach, assigning officers to patrols, overseeing brig procedures, and handling high-priority threats first.
However, when I am the sole officer, I focus on triage—prioritizing major threats and trusting the crew to handle minor disputes.
I believe flexibility is key to being an effective security officer, as no two rounds are ever the same.
Ultimately, I aim to make security an engaging, fair, and fun experience for all players - officers, crew, and antagonists alike.
I always strive to give antagonists a chance to roleplay while keeping security interactions engaging for all involved. For example, when handling a traitor, I prefer questioning them and playing along with their gimmicks instead of immediately brigging them for extended durations. I believe my approach ensures that the game remains fun and dynamic for everyone.
Antagonists are roleplayers like everyone else, and we should give them a chance instead of just: "OHHH ANTAGS!! ARMORY!!! SPACE!! EXILE!!! EXECUTE!!!!"
...additionally, I adapt my playstyle based on the current security team composition. When working with a full team, I coordinate with my fellow officers, ensuring that we distribute responsibilities efficiently. However, when I am the sole security officer, I focus on prioritization—handling only the most pressing threats while relying on the crew for additional support.
Over time, I have dealt with a variety of situations, from rampaging changelings, gang wars, to elaborate and methodical Syndies. My ability to remain calm under pressure and make fair judgments has allowed me to probably even the most intense situations without unnecessary bloodshed.
Answer two or more of the following:
I've been banned once, it was about my lack of filter. I've said slurs, I believe. This was... long ago.
Note: I think the community doesn't really know me as well, since I've come back to SS13 about a week ago honestly, so I'm interested to see what people think of me in this short amount of time.
BYOND username: Aetherbeorn
Discord username: utr7cht
Recommended by: None
Goon servers you play: Sylvester, Morty
Reason for application:
I'm applying for HoS because I want to foster an engaging and fair security experience for all players. The HoS is not just an enforcer but a leader, ensuring that security remains professional, fun, and balanced within the chaotic world of Space Station 13. I strive to create an environment where antagonists can shine, while also keeping the station’s crew safe from excessive harm. I believe my leadership skills and ability to adapt to various scenarios make me a strong candidate for this role.
Security experience (300 word minimum):
In my many(?) shifts aboard the station, I have handled a wide variety of cases, from minor thefts and bar brawls to more complex Syndicate operative schemes. I prioritize fair play, ensuring that criminals get due process while also keeping the station secure.
One of my strongest skills is probably de-escalation. I don’t rush to lethal force unless absolutely necessary! Instead, I focus on containment, negotiation, and teamwork with my fellow officers.
I’ve learned the importance of maintaining a strong relationship with the crew. A security officer who works with the station instead of against it gains valuable informants, allies, and cooperation during emergencies. I regularly check in with heads of staff to coordinate security efforts and ensure that department-specific issues are handled efficiently.
When working in a full security team, I embrace a structured approach, assigning officers to patrols, overseeing brig procedures, and handling high-priority threats first.
However, when I am the sole officer, I focus on triage—prioritizing major threats and trusting the crew to handle minor disputes.
I believe flexibility is key to being an effective security officer, as no two rounds are ever the same.
Ultimately, I aim to make security an engaging, fair, and fun experience for all players - officers, crew, and antagonists alike.
I always strive to give antagonists a chance to roleplay while keeping security interactions engaging for all involved. For example, when handling a traitor, I prefer questioning them and playing along with their gimmicks instead of immediately brigging them for extended durations. I believe my approach ensures that the game remains fun and dynamic for everyone.
Antagonists are roleplayers like everyone else, and we should give them a chance instead of just: "OHHH ANTAGS!! ARMORY!!! SPACE!! EXILE!!! EXECUTE!!!!"
...additionally, I adapt my playstyle based on the current security team composition. When working with a full team, I coordinate with my fellow officers, ensuring that we distribute responsibilities efficiently. However, when I am the sole security officer, I focus on prioritization—handling only the most pressing threats while relying on the crew for additional support.
Over time, I have dealt with a variety of situations, from rampaging changelings, gang wars, to elaborate and methodical Syndies. My ability to remain calm under pressure and make fair judgments has allowed me to probably even the most intense situations without unnecessary bloodshed.
Answer two or more of the following:
- What advice would you give to other sec players?
Please, use communication effectively: Keep your team updated on ongoing investigations, criminals at large, and the general state of the station. A well-informed security team is far more effective than a group of lone wolves.
Do know when to escalate force: Not every situation requires a baton to the head. Use de-escalation whenever possible to maintain order without unnecessary force.
- What was one of your favorite security moments? (Either playing as a sec officer or interacting with one)
Security was fighting an archfiend in his pod. I tried fighting them with a pod taser, but that didn’t work. So, I asked the HoS to give me the pod launcher. What ensued afterwards was so hilarious I can’t fathom explaining it in words. But here’s a breakdown:
The AI opened the blast doors so I could get a shot on the pod. As I fired, the HoS pressed the manual button for the blast doors, which in turn closed them! I blew myself up and a bit of the podbay, but somehow lived. It was a chaotic mess, but moments like these define the unpredictable and absurd fun that security often brings in SS13.
- What game improvements or changes do you think would benefit security players?
I think that people would appreciate if they could bind their keys to a specific slot in their inventory for an item, especially Security players. Quickly pulling out a baton or gun or any type of item really would be a nice QoL change that I personally would enjoy.
- Describe any differences in your playstyle when part of a full security team and when being the only security officer.
When part of a full security team, I focus on specialization. Assigning roles, ensuring patrols are covered, and making sure each officer is doing their job effectively. I rely more on communication and teamwork, allowing for a more methodical approach to station security. Usually, I take that leader role if HoS is not there.
When I’m the sole security officer, my playstyle shifts to prioritization. I focus on the most critical threats and rely on crew assistance when necessary. I avoid chasing small petty crimes (unless they're commited right infront of me) and instead focus on keeping the station stable. In such scenarios, diplomacy and deescalation become key tools in handling situations where brute force is... well. Not an option.
- Write a poem to convey your thoughts on security/NanoTrasen/space/bees/anything related to SS13.
In space so vast, where chaos reigns, a station drifts with power wanes.Through halls of steel and neon light, the watchmen stand to guard the night.
Through syndie bombs and changeling dread, they hold their ground, no tear is shed.
A secman’s job is never done, yet still, we strive till shift is won. - What's a security gimmick that you've ran or wanted to run?
Many times I've wanted to try running a court. I've ran this once, not as Sec on the recieving end as a defendant for animal cruelty against a rodent.
I believe my pay was cut from 300c to 100c since I didn't have a lawyer and had to plead guilty.
I was fuming, so I kidnapped the lawyer that prosecuted me and sent him out in space via the chapel's coffin launcher.
Courts kinda fail since they take way too much time and therefore allow antags to do whatever they want in the meantime. Alas! It is fun being a part of one nonetheless.
- Draw a picture!
Here's a picture of my girlie Star that I made in ROBLOX Studio! I know it's technically not a drawing, but... It's the best I can do, these hands are not made for drawing...
I've been banned once, it was about my lack of filter. I've said slurs, I believe. This was... long ago.
Note: I think the community doesn't really know me as well, since I've come back to SS13 about a week ago honestly, so I'm interested to see what people think of me in this short amount of time.
