12-04-2023, 12:51 AM
This post isnt to complain about wizards as a whole but I want to highlight a few of the things they can do, why its not great, and try to get some ideas of what could be done to make them better. Firstly, I agree wizards should be difficult to fight alone or even with a partner, however certain spell loadouts can make wizard very painful and tedious to fight against for all parties, even the wizard. For example, polymorph plus clowns revenge, both of these spells can be used in conjunction with magic missile to seriously hamper or remove the ability for the victim to fight back against the wizard and, in my opinion, suck the fun out of a large portion of their round.
Clowns revenge cluwnes the target, rendering them unable to speak, makes them suffer random stuns, and makes them free for anyone to kill without consequence. All of these effects suck to have, however even if the wizard decides to let you live, you have to hope no one decides to kill you while searching for the chaplain(if there is one) and maybe if he isnt new or just apathetic, have him cure you. Then you have to pray the wizard doesnt do it all over again. This takes you out of the round for a long time, and doesnt even guarantee you'll be able to come back.
Polymorph might be even worse than clowns revenge, while you can still talk, you loose all of your items and suffer a serious decrease to your health, damage, and stamina, not to mention the inability to make use of most items. And if the wizard so chooses, he can kill you with extreme ease. The process of fixing polymorph can be an even more tedious and annoying process, waiting around in medbay, begging doctors to turn you human, and hoping they arent apathetic or ignorant of how to change you back.
Combining these two abilities allows a wizard to transform someone around every 60 seconds, then, with the addition of teleport allows them to immediately retreat to safety right after, even if they are stunned. Conveniently they are even provided a headset and a telephone to talk trash while waiting for their abilities to come off cooldown. This turns wizard from one of the most fun antagonists to fight, to the most annoying by far, to the point to where people would rather cryo/suicide upon being transformed or even when finding out its a wizard round.
What can be done wizard to make them less of a pain to fight? Well ideas are encouraged but some I have are as follows:
Clowns revenge cluwnes the target, rendering them unable to speak, makes them suffer random stuns, and makes them free for anyone to kill without consequence. All of these effects suck to have, however even if the wizard decides to let you live, you have to hope no one decides to kill you while searching for the chaplain(if there is one) and maybe if he isnt new or just apathetic, have him cure you. Then you have to pray the wizard doesnt do it all over again. This takes you out of the round for a long time, and doesnt even guarantee you'll be able to come back.
Polymorph might be even worse than clowns revenge, while you can still talk, you loose all of your items and suffer a serious decrease to your health, damage, and stamina, not to mention the inability to make use of most items. And if the wizard so chooses, he can kill you with extreme ease. The process of fixing polymorph can be an even more tedious and annoying process, waiting around in medbay, begging doctors to turn you human, and hoping they arent apathetic or ignorant of how to change you back.
Combining these two abilities allows a wizard to transform someone around every 60 seconds, then, with the addition of teleport allows them to immediately retreat to safety right after, even if they are stunned. Conveniently they are even provided a headset and a telephone to talk trash while waiting for their abilities to come off cooldown. This turns wizard from one of the most fun antagonists to fight, to the most annoying by far, to the point to where people would rather cryo/suicide upon being transformed or even when finding out its a wizard round.
What can be done wizard to make them less of a pain to fight? Well ideas are encouraged but some I have are as follows:
- Make classes for wizards to choose from instead of giving them a spellbook. They could be given the option of choosing from multiple different schools of magic(chaos, elemental, conjuration etc), complete with their own colored robes and hats to give people an idea of what spells the wizard might throw at them. But leave general spells(shield/soulguard) to be chosen freely.
- Reduce wizards health and/or stamina, this would make defensive spells be picked more or allow wizards to forgo them in favor of a glass cannon playstyle. Maybe even give them frail constitution. Im not too sure about this one because it might just reinforce the playstyle I mentioned above.