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Reword PDA Desc. of rev flashbangs
#1
NOT THE INGAME ALT-CLICK DESCRIPTION. Just wanted to get that out of the way.

PDA Rev flashbang extended description could use a bit of a tweak to reflect how it actually works.

Current Description:
This single-use flashbang will convert all crew within range. It doesn't matter who primes the flash - it will convert all the same.

My problem with this is it implies it will convert crew with loyalty no matter what - this is false, it only breaks implants, and flashbangs have a cooldown on their effect.

Proposed Description:
This single-use flashbang will convert all crew within range, but only shatter the loyalty implants of crew who have them. It doesn't matter who primes the flash - but crew will need a few seconds after a flashbang to respond to another.

This more accurately reflects the functionality of the item - the cooldown of revving someone with two flashbangs is considerable enough that it should be said - As even waiting for the current one to detonate and priming immediately does not work

Making this post because the current description misled me about how rev flashbangs worked when I rolled revhead and looked at it, hoping for clarity. It would have been nice if I got clarification on mechanics of the item that REALLY should have been described.
#2
Sure, seems like an easy change. Now someone pr it..


(A great deal of items could use better descriptions...)
#3
(08-08-2023, 06:18 PM)Cal Wrote: Sure, seems like an easy change. Now someone pr it..


(A great deal of items could use better descriptions...)

A lot do yea...
I think we as a community should just put up a list of items that are "TOO VAGUE" or "INCORRECT" and redo their descriptions.
#4
I can I just feel having two open PRs is enough for now. I'm going to wait until one or the other gets pulled/closed before I do that
#5
Perhaps a bit of a necropost, but here's the PR now: https://github.com/goonstation/goonstation/pull/15499


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