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Vampire Thrall Cost & Thrall Arms
#4
(03-13-2023, 04:06 AM)Lord_earthfire Wrote: I think the thing you underestimate is how much thralls are a impediment to the vamp

Simply put, once a vampire creates thralls, stealth gameplay is out of the window.

Before, having a gas mask did hide most of a thralls obvious giveaways. Now them clicking doors attacks them, hard. Using any console/terminal gives out a very loud and audible moan (so e.g. no botany, science, bartending, chef thralls). Trying to pick up a tool near someone is a dead giveaway.

If you go thralls, you go loud. And the vamp is a stealth antags first and foremost. Couple that with a constant upkeep to keep the thralls at good max health and you run into problems in classic.

I am voicing the same opinion here.

Vampires are made for stealth and escape mostly. Their most damage attacks are to disarm and knock back, NOT MURDER.

The thrall on the other hand now is a dead giveaway of one and it feels like thralls have to rampage to make use of their talents or a powerful bodyguard.
Yet they are slow and clumsy, need upkeep and more.
When originally the Thrall was an undead minion you need to upkeep but could be your eyes and ears somewhere else. Have them setup a target and lure them into your trap... and when things go wrong... You have a thrall to back you up.
With all the changes now? You just have a thrall to back you up.. and it is very obivious then you are the vampire.

Old thralls were tanky and are just as good as crewmates, now they aren't.. they are slumbering corpses that HIT HARD.. with all the downsides of thralls and more.
And in my opinion it ruins the vampire expirence.
The moment you thrall someone.. is the moment you give up your stealth, a lot of blood you can use for defensive abilities and more. Just so SOMEONE ELSE can rampage technically.

This is why no one wants to thrall anymore, it gives away the vampire's existance, makes whoever is thralled either someone who has to rampage or barely do anything to not give away themselves.. while at any moment they can bleed and oust themselves anyway...and it's high cost and upkeep. Thus not worth it.

The change made makes sense gameplay wise.. but the thrall now goes against the idea of a VAMPIRE.
In my opinion.. Vampires want to drink as much blood as possible and killing only when nessarcy.
They don't want to enthrall a whole station cause who's gonna get fresh blood then? Cargo can only hold out for so long...
No vampires DO NOT want to end rounds, they wanna continune as long as possible for feeding.. and by doing this to the thrall.. it just sets up a "Do or die time"
The thrall now is like the Changeling going Monsteriosity form... but the thing is.. it ain't suppose to be a last ditch effort.
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Messages In This Thread
Vampire Thrall Cost & Thrall Arms - by Chayot - 03-12-2023, 09:19 PM
RE: Vampire Thrall Cost & Thrall Arms - by Kotlol - 03-13-2023, 05:26 AM
RE: Vampire Thrall Cost & Thrall Arms - by Kotlol - 03-13-2023, 06:13 AM
RE: Vampire Thrall Cost & Thrall Arms - by Kotlol - 03-14-2023, 08:47 AM
RE: Vampire Thrall Cost & Thrall Arms - by Jakson - 03-14-2023, 10:43 AM
RE: Vampire Thrall Cost & Thrall Arms - by Jakson - 03-26-2023, 10:12 AM
RE: Vampire Thrall Cost & Thrall Arms - by Chayot - 03-30-2023, 03:15 PM

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