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[MERGED PR] Merges mechanics with engineer
#28
(10-21-2022, 10:33 PM)babayetu83 Wrote: i don't think crossing your fingers and hoping it turns out well is a good mindset for game design

Normally, no, but the nature of this particular game and of this change make it much more palatable. By the former I mean how easily and quickly small adjustments can be made, the simplicity of reverting a merge, and that the engine isn't a "set up quickly or things will go downhill fast" matter; most maps have solars, and if lights start going out, it's easy to attend to the engine before equipment is affected.


Messages In This Thread
RE: [PR] Merges mechanics with engineer - by Ikea - 10-15-2022, 10:39 AM
RE: [PR] Merges mechanics with engineer - by Ikea - 10-16-2022, 05:54 AM
RE: [PR] Merges mechanics with engineer - by Ikea - 10-15-2022, 03:14 PM
RE: [PR] Merges mechanics with engineer - by Ikea - 10-21-2022, 11:53 AM
RE: [PR] Merges mechanics with engineer - by Ikea - 10-21-2022, 05:59 PM
RE: [PR] Merges mechanics with engineer - by Ikea - 10-21-2022, 07:21 PM
RE: [MERGED PR] Merges mechanics with engineer - by saccharineChampion - 10-22-2022, 03:53 AM

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