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[MERGED PR] Merges mechanics with engineer
#3
Reading over the last attempt to do this (mentioned in the pull request), there’s some valid concerns and comments there. Still, I’d like this to at least be given a chance, if nothing else.

As someone who really enjoys repairing the station, and enjoys making copies of items for medbay/botany/whatever gimmick I’m doing, I like this. Often times when I roll engineer I wish I was mechanic to be able to scan things for my room I inevitably want to build. When I roll mechanic, I usually do end up repairing the station, but less efficiently.

But!! The major concerns were already spoken for the last time this apparently was tried, so I’d focus on those


Messages In This Thread
RE: [PR] Merges mechanics with engineer - by Roddy - 10-15-2022, 10:34 AM
RE: [PR] Merges mechanics with engineer - by Ikea - 10-15-2022, 10:39 AM
RE: [PR] Merges mechanics with engineer - by Ikea - 10-16-2022, 05:54 AM
RE: [PR] Merges mechanics with engineer - by Ikea - 10-15-2022, 03:14 PM
RE: [PR] Merges mechanics with engineer - by Ikea - 10-21-2022, 11:53 AM
RE: [PR] Merges mechanics with engineer - by Ikea - 10-21-2022, 05:59 PM
RE: [PR] Merges mechanics with engineer - by Ikea - 10-21-2022, 07:21 PM

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