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New team based antagonist - Scrappers
#13
Don't know what to say that hasn't been mentioned yet, but this is a fantastic idea.

In my opinion, since the bandits' are based around scrapping and reclaiming, maybe you can have them start weak early and have them loot stuff from the Debris and Asteroid fields, that way they could slowly accumulate power while remaining fairly undetected. Maybe they'd run into the occasional non-antag pilot and you could RP it out. Alternatively, you could also have them loot some civilian gear and then stealthily starts scrapping stuff on the station instead.

Then, you'd have two playstyles, start causing havoc after you're fully geared up, or do hit and run tactics as you get stronger with every bit of scrap. Both are cool and easy to deal with, if you just scrape away at the station in bits, security can handle it, and if you go full nuke mode, the round will be almost over so that even if security fails to contain it, it's not a big deal.

Not to mention that the whole "wasteland" aesthetic is severely under-utilized and would make an excellent addition to the game.
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RE: New team based antagonist - Scrappers - by Glamurio - 10-08-2022, 07:10 AM

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