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Syndicate AI Frame
#6
Just seems really tedious for the syndicate AI involved, and still runs into the issue of unkillable ai that takes 5 minutes of setup instead of 20, and doesnt involve you to do actions that can easily get you caught (while depends on the map still plenty of places off station you can hide) (not to mention a lot of the anger being redirected to the AI). You can probably band aid some of these issues but ultimately theyre still be bandaids due to the nature of AI, that being one who directly interfaces with the station remotely instead of physically being there, meaning you cant directly fight the AI when theyre doing stuff to you, only prevent them from acting.
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Syndicate AI Frame - by Redbacko - 08-23-2022, 05:51 PM
RE: Syndicate AI Frame - by eggpielord - 08-23-2022, 05:59 PM
RE: Syndicate AI Frame - by Ikea - 08-23-2022, 06:37 PM
RE: Syndicate AI Frame - by Redbacko - 08-23-2022, 07:37 PM
RE: Syndicate AI Frame - by Redbacko - 08-25-2022, 03:29 PM
RE: Syndicate AI Frame - by Ikea - 08-25-2022, 05:30 PM
RE: Syndicate AI Frame - by Redbacko - 08-25-2022, 05:57 PM

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