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Remove Kudzupeople or make some big changes
#23
A certain Dev already has ideas for Kudzu, however has simply yet to finish them--they regard Kudzu as being only partially finished.
The logs seem to have been deleted thanks to spacebee, it went something like this.

In short, it's meant to be an Antagonist--eventually.
Their build-up will be slow, mostly harmless, featuring pretty plants and the skittering kudzu-person.
Over time, they will accrue "points" (TBD) and begin orienting towards a tower-defense playstyle.
Kudzu will be able to spend points to create defenses; obstacles, turrets, etc.
Or "evolve" into higher-tier Kudzu. Kudzu-Warriors, potentially a Queen(/King).

Personally, I love that they add a Third faction to the round vying for space, resources, etc.
It's always really fun.

That said I can understand the concerns such as crew suiciding onto Kudzu to gain Antag status.
Though the same can technically be done with a vampire, it may be much more prevalent with Kudzu.
Myself, I throw corpses onto Kudzu when they're rotten/cloner is broken. This could be a self-antagonist offense.
So the rules might get weird at that time.
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RE: Remove Kudzupeople or make some big changes - by Chayot - 05-29-2022, 04:13 PM

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