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Mysha's Recipe Manager + Telesci Utilities
#76
Having the drinks in a separate list is quite useful, so I've separated cocktails from the foods list. You can grab the food.txt and cocktail.txt from http://myshak.github.io/.
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#77
Awesome. Thanks. I don't barman often, but there are a lot of foods, and less drinks, it's nice to be able to snap out five different drink in under a minute. This program is always open for me. Thanks so much for your work
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#78
Update v1.2

Added image overlay support. You can toggle them in the new Overlays menu (for maps that have included overlays).
For now I've included overlays with (some) location names for z1 and z3.

Also updated the z1 and z3 maps.

Grab the newest version from https://github.com/myshak/ss13telesmap/releases/latest
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#79
The construction list has been updated thanks to Convair880/Pistoleer.
Also added a new drink courtesy of Fox McCloud.
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#80
Recipes update
by Convair880/Pistoleer
  • Restructured, checked and corrected the cocktail, food and, chemistry recipe lists
  • Updated and unified recipe tags
  • Added some new, previously secret, recipes

You can download the updated lists from http://myshak.github.io/
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#81
New version v1.7

This is mainly a bugfix release, so no major features have been added. The complete list of changes is as follows:
  • Added a new option for recipes: 'unsorted' [true,false].
    When present and set to true, the recipe ingredients won't be
    sorted according to their complexity, just displayed as ordered
    in the ingredient list
  • Added support for custom styling. Just put a style.qss containing
    valid Qt QSS stylesheet in the directory with the executable
  • Added tooltips to the directions tab for steps and ingredients to
    remedy the problem with text being cut off sometimes
  • Added the source recipe list in the info tab of reagents
  • Changed the tag cloud scaling from linear to logarythmic, to prevent
    the 'food' tag from dominating
  • Enabled the tree-style directions tab animations by default

Download available here: https://github.com/myshak/ss13recipeman ... ses/latest
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#82
Recipes update
by Convair880/Pistoleer
  • Construction and maintenance of cyborgs, AI shells and robots
  • Some corrections
  • Minor additions:
    • Drinks: squeeze, hobo wine, fancy beer, fruit wedges, fancy cocktails
    • Foods: shakers
    • Chemistry: helium, bread (reagent), paper (reagent), argine

You can download the updated lists from http://myshak.github.io/
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#83
Thanks for this, have used for a long time now, it's about time I thanked you, fabulous program, changed my life. :downs:
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#84
Thanks again, your work is invaluable and I keep this and your recipe manager open 24/7/365, you changed my experience since I am terrible at math. :downs:
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#85
BeardedElectron Wrote:Thanks again, your work is invaluable and I keep this and your recipe manager open 24/7/365, you changed my experience since I am terrible at math. :downs:

I really don't seek to offend you but being terrible at +-*/ denotes a deeper problem than just being bad at math but I'm probably just missing a dumb hyperbole, all in all I just want to help you
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#86
Recipes update
by Convair880/Pistoleer
  • A bunch of new cocktails
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#87
Recipes update
by Convair880/Pistoleer

Updates and additions, including:
  • Champagne
  • Chocolate milk
  • Skull mask
  • Glitter
  • Colorful Reagent
  • Fartonium
  • Fliptonium
  • Pepperoni
  • Beff
  • Meat slurry
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#88
I had a question. Is there a way to add your own maps to it?
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#89
This thread should be stickied or something.
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#90
Silvercloud29 Wrote:I had a question. Is there a way to add your own maps to it?

The maps are just .png files in the folder. You can edit them as you like, I brightened a bunch of dark rooms on the derelict level and added more obvious artifact sprites on spaces where the map only has a barely visible battery sprite. Though the thing also crashes sometimes now so I'm not sure if that is my fault.
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