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[CLOSED PR] Enables hunger motive on classic servers
#51
seems neat. on rp despite motives, it isnt a huge interaction driver for the kitchen and bar.

I guess what I can see on classic is more awareness of the good food buffs and stuff and that people might try to use them. food stuff in the game is really strong. if you have no interest in taking care of the motive, you probably can go 60 minutes without eating before suffering the -20 max health cap.

which sounds like some wild amount but it's really kind of minimal and I play most my rounds on 80 hp anyways. way more forgiving than when it use to drop clicks.

would be cool to see from a strategy perspective I guess but I'm not sure how much actual interaction this would drive.
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RE: [PR] Enables hunger motive on classic servers - by nefarious6th - 05-08-2022, 07:23 PM

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