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AI camera movement.
#1
I was randomly AI lately. I hardly play AI at all, so I don't have the camera layout memorized. When switching cameras with the movement keys you are sometimes thrown off course, expecting to go left, you are shifted maybe both left and down away from what you want to view. Trying to hop through the right sequence of cameras can be a problem.

To switch view, you can also click on another camera within your sight. But camera are hella tiny targets, and sometimes there are none, in the direction you want to move.

Would it be possible to switch camera by clicking on any tile, and having the game move you to the closest camera in that direction (or closest to the tile you click on, except the one you are looking from).
On paper, this should give you a bit more control on movement, instead of hopping from a camera to another in a fixed pattern, like movement keys do now.
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#2
As a guy who likes to play ai, I 100% agree, supporting this
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#3
A better idea is to set the camera's in a grid.
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#4
Tteckk Wrote:A better idea is to set the camera's in a grid.

This and click-locating cameras would mmake AI life great
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