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[PR] SoS now gives one respawn
I think the original PR that's discussed here's been reasonably argued against. It kills the fun part of the item and doubles down on it being a less powerful validhunter item. Still, there might be arguments against the alternative PR, but no devs or players have really given either patch any feedback that I can see.
I haven't seen it abused as much lately, but I play on RP... Possibly adding a cooldown of 5 minutes would be enough of a nerf so it isn't a get out of jail free card if you're fighting someone. Another option is making it similar to the changeling stasis where it takes some time to bring back your original body... if I knew how to code I'd help out, but making it single use that is likely to proc from the method of obtaining this item... seems overkill

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