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Pirate Market
#11
(12-20-2021, 11:14 AM)Deadvickyart Wrote:
(12-19-2021, 07:27 PM)DimWhat Wrote: I am not very fond of being able to casually buy traitor gear in QM or enticing players to grief sec by making them want to permanently get rid of their baton/taser/revolver by selling it in QM. Though the art is quite good and the selling of solarium keys could be done well if handled like artifacts...


(12-20-2021, 05:20 AM)Cal Wrote: Huge no to encouraging people to harass Security more than they already do


It's a bit of an extreme example, and in most rounds I feel like security would get more out of it than they lose - holding bake sales to buy more armor vests, selling their batons in last ditch efforts to buy flamethrowers to deal with a hostile blob, and removing mechanics-made phasers and laser guns from the round entirely instead of locking them up in a back room forever. I'd actually argue that encouraging shitters to trade their I'll gotten weapons for cash is a better alternative to just having people steal batons and keeping them in their backpacks. If it gets out of hand my suggestion already has a solution, wait 30 minutes at most and order replacement sec gear in the back rooms of security. I'm not 100% on having batons be sold, but I think security needs an easy way to replenish one or two if they get raided. By revolver I meant the syndicate revolvers not the detective's one.

As for Maddy, haven't put a lot of thought into them. Haven't even done a sprite for them yet. I really do want them to buy adventure zone items though, adventurers should have a chance to sell their loot for cold hard cash. It's also a great way to advertise the loot that's out there. The only reason I see people get the viking armor is to sell it for the bounty in cargo. There could easily be bounties on whips, mars rover parts, or catmandu cats to encourage people to go on dangerous telesci adventures.

Using telescience to generate money for the station instead of using it to powergame? Madness!

Jokes aside, I'd very much like to see that kind of thing. The more departments that are encouraged to work with cargo for benefits, the better. Cargo can provide every department with supplies so giving them something to offer cargo and encourage interaction is great.

I do however agree with the consensus that batons should not be part of the trading, whether that be selling or buying, for many reasons.


Messages In This Thread
Pirate Market - by Deadvickyart - 12-19-2021, 06:01 PM
RE: Pirate Market - by Drewmajor11 - 12-19-2021, 06:34 PM
RE: Pirate Market - by Waffleloffle - 12-19-2021, 06:38 PM
RE: Pirate Market - by Deadvickyart - 12-19-2021, 07:10 PM
RE: Pirate Market - by DimWhat - 12-19-2021, 07:27 PM
RE: Pirate Market - by Nidabutt - 12-20-2021, 01:41 AM
RE: Pirate Market - by Danger Noodle - 12-20-2021, 02:24 AM
RE: Pirate Market - by Cal - 12-20-2021, 05:20 AM
RE: Pirate Market - by cyberTripping - 12-20-2021, 05:50 AM
RE: Pirate Market - by Deadvickyart - 12-20-2021, 11:14 AM
RE: Pirate Market - by Nidabutt - 12-20-2021, 03:49 PM
RE: Pirate Market - by Deadvickyart - 12-21-2021, 12:34 PM
RE: Pirate Market - by Drewmajor11 - 12-20-2021, 06:17 PM
RE: Pirate Market - by Danger Noodle - 12-21-2021, 12:57 PM
RE: Pirate Market - by Deadvickyart - 12-21-2021, 02:29 PM
RE: Pirate Market - by TDHooligan - 12-23-2021, 06:23 PM
RE: Pirate Market - by Deadvickyart - 12-29-2021, 05:46 PM
RE: Pirate Market - by Deadvickyart - 12-29-2021, 07:43 PM
RE: Pirate Market - by mralexs - 12-29-2021, 08:21 PM
RE: Pirate Market - by Zonespace - 12-29-2021, 08:40 PM
RE: Pirate Market - by Deadvickyart - 12-29-2021, 09:24 PM
RE: Pirate Market - by Zonespace - 12-29-2021, 09:41 PM
RE: Pirate Market - by Deadvickyart - 12-29-2021, 09:43 PM
RE: Pirate Market - by Zonespace - 12-29-2021, 09:46 PM
RE: Pirate Market - by Deadvickyart - 12-29-2021, 09:58 PM
RE: Pirate Market - by Cal - 12-29-2021, 08:35 PM
RE: Pirate Market - by Deadvickyart - 12-29-2021, 08:43 PM
RE: Pirate Market - by Zonespace - 12-29-2021, 08:49 PM
RE: Pirate Market - by mralexs - 12-29-2021, 10:23 PM
RE: Pirate Market - by Waffleloffle - 12-29-2021, 11:21 PM
RE: Pirate Market - by Deadvickyart - 12-29-2021, 11:54 PM
RE: Pirate Market - by Waffleloffle - 12-30-2021, 12:40 AM
RE: Pirate Market - by Deadvickyart - 12-30-2021, 02:46 AM
RE: Pirate Market - by Cal - 12-30-2021, 05:51 AM
RE: Pirate Market - by Deadvickyart - 12-30-2021, 06:52 AM
RE: Pirate Market - by Mouse - 12-30-2021, 07:45 AM
RE: Pirate Market - by Deadvickyart - 12-30-2021, 02:32 PM
RE: Pirate Market - by cyberTripping - 12-30-2021, 03:48 PM
RE: Pirate Market - by Deadvickyart - 12-30-2021, 05:09 PM
RE: Pirate Market - by Ikea - 12-30-2021, 11:24 AM
RE: Pirate Market - by saccharineChampion - 12-30-2021, 03:44 PM
RE: Pirate Market - by Deadvickyart - 12-31-2021, 09:27 PM
RE: Pirate Market - by Deadvickyart - 12-31-2021, 10:36 PM
RE: Pirate Market - by DioChasek - 01-01-2022, 01:45 AM
RE: Pirate Market - by Deadvickyart - 01-01-2022, 02:10 AM
RE: Pirate Market - by DioChasek - 01-01-2022, 04:42 PM
RE: Pirate Market - by Deadvickyart - 01-01-2022, 11:25 PM
RE: Pirate Market - by Deadvickyart - 01-02-2022, 04:35 AM
RE: Pirate Market - by DioChasek - 01-02-2022, 09:47 AM
RE: Pirate Market - by Ikea - 01-02-2022, 10:18 AM
RE: Pirate Market - by Deadvickyart - 01-02-2022, 04:50 PM
RE: Pirate Market - by Ikea - 01-02-2022, 06:20 PM
RE: Pirate Market - by Deadvickyart - 01-02-2022, 07:29 PM
RE: Pirate Market - by Ikea - 01-02-2022, 08:08 PM
RE: Pirate Market - by Deadvickyart - 01-02-2022, 08:31 PM
RE: Pirate Market - by DimWhat - 01-02-2022, 08:38 PM
RE: Pirate Market - by Deadvickyart - 01-02-2022, 08:45 PM
RE: Pirate Market - by Cal - 01-02-2022, 08:46 PM
RE: Pirate Market - by Deadvickyart - 01-02-2022, 08:55 PM
RE: Pirate Market - by DimWhat - 01-02-2022, 08:55 PM
RE: Pirate Market - by Deadvickyart - 01-02-2022, 09:00 PM
RE: Pirate Market - by Waffleloffle - 01-03-2022, 12:53 AM
RE: Pirate Market - by Deadvickyart - 01-03-2022, 06:53 PM
RE: Pirate Market - by DioChasek - 01-03-2022, 10:08 AM
RE: Pirate Market - by Frank_Stein - 01-03-2022, 03:09 PM
RE: Pirate Market - by Zonespace - 01-03-2022, 07:45 PM
RE: Pirate Market - by Deadvickyart - 01-03-2022, 08:45 PM
RE: Pirate Market - by Ikea - 01-03-2022, 09:27 PM
RE: Pirate Market - by DioChasek - 01-03-2022, 11:09 PM
RE: Pirate Market - by Deadvickyart - 01-07-2022, 06:25 AM
RE: Pirate Market - by Waffleloffle - 01-07-2022, 12:13 PM
RE: Pirate Market - by Deadvickyart - 01-07-2022, 11:46 PM
RE: Pirate Market - by Zonespace - 01-08-2022, 12:32 AM
RE: Pirate Market - by Mrprogamer96 - 01-08-2022, 01:34 AM
RE: Pirate Market - by Deadvickyart - 01-08-2022, 02:30 AM
RE: Pirate Market - by Zonespace - 01-08-2022, 09:04 AM
RE: Pirate Market - by Ikea - 01-08-2022, 05:34 AM
RE: Pirate Market - by Deadvickyart - 01-08-2022, 10:55 AM
RE: Pirate Market - by Ikea - 01-08-2022, 05:34 PM
RE: Pirate Market - by Cal - 01-08-2022, 11:08 AM
RE: Pirate Market - by Zonespace - 01-08-2022, 11:32 AM
RE: Pirate Market - by According_tome - 01-08-2022, 01:25 PM
RE: Pirate Market - by Deadvickyart - 01-09-2022, 01:31 AM
RE: Pirate Market - by mralexs - 01-09-2022, 05:35 AM
RE: Pirate Market - by Zonespace - 01-09-2022, 07:55 AM
RE: Pirate Market - by Deadvickyart - 01-09-2022, 08:37 AM
RE: Pirate Market - by Zonespace - 01-09-2022, 09:50 PM
RE: Pirate Market - by Deadvickyart - 01-10-2022, 04:24 AM
RE: Pirate Market - by DioChasek - 01-09-2022, 11:18 AM
RE: Pirate Market - by Cal - 01-10-2022, 06:47 AM
RE: Pirate Market - by Mouse - 01-10-2022, 07:05 AM
RE: Pirate Market - by Deadvickyart - 01-10-2022, 03:12 PM
RE: Pirate Market - by Sord213 - 01-10-2022, 04:08 PM

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