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Tracking Implant - Remove Teleportation Target
#38
(12-16-2021, 10:37 PM)cyberTripping Wrote: I'm mostly just confused about how "this one feature of this one sparingly used implant is kinda unfun to deal with" turned into "what if we rebalanced an entire group of items in one sweep" which doesnt actually solve the original problem because... yknow. If you're getting tracker implanted by sec for being a crimer you're probably incarcerated already, or otherwise had sec so close to you that you might as well have been, so the timer bar isnt actually going to do anything to solve it.

From the sounds of things its being used not on incarcerated people but just clicking on people once to be able to teleport onto them later at any moment with baton on hand and no warning to the person who had 2 sec offs teleported ontop of them. Requiring you to be stunned to implant would kill a lot of this playstyle as if youre stunned you basically already lost the fight (unlike the current way it is where you merely clicking them once and implanting them then running away is the fight).
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RE: Tracking Implant - Remove Teleportation Target - by Ikea - 12-17-2021, 06:36 AM

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