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Nations RP Guidelines
#12
I was not there for the event, so all i have to go off of is the things said in this thread.
I am deeply intrigued by this concept, and the idea of nations having to send representatives to determine what goes and what needs to change is something that truly fits RP. However with four nations, the peacekeepers, the un and the merchants, i think there might be enough camps to choose from, which means adding the rogue nations on top of it all might be a bit overcomplicated.
I like the idea of silicons being "UN assets", and therefore free to help anyone as they see fit. If a nation treats a cyborg badly and they decide to help another nation, that's on them.
Merchants is a wonderful idea, but considering its a group of nations there is opportunities for some other possible newcomers! Diplomats from another system, embassies, tourists, maybe a giant threat from outside that needs the attention of several nations at once which would push them to work together to outcome the challenges?

On the topic of a whitelist for command jobs: I think its for the best, as it would get the people who truly want to lead and RP out the democratic process to come forward. Giving a short 24 hour or so warning with a discord event and a chance at a random pick from the list of appliants sounds the most reasonable.

One more thing that makes a nation's power is usually goods and money. Each station can produce its own goods, but as Wrench pointed out engineering is made to make money and will always come out on top. I see two possible solution; Either introduce a new special currency that would only be for this event and would be distributed in a more "fair" way. Or promote inter-national trading of goods to induce a cash flow between people. We could have people from other nations paying to recieve medical treatment or to drink at the bar. Or the representatives of other nations would have to pay engineering a tax for power, for instance.
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Messages In This Thread
Nations RP Guidelines - by Flourish - 11-12-2021, 08:27 PM
RE: Nations RP Guidelines - by zjdtmkhzt - 11-12-2021, 08:32 PM
RE: Nations RP Guidelines - by Flourish - 11-12-2021, 08:43 PM
RE: Nations RP Guidelines - by Yellow - 11-12-2021, 11:53 PM
RE: Nations RP Guidelines - by Drewmajor11 - 11-13-2021, 07:15 AM
RE: Nations RP Guidelines - by Stonepillar - 11-13-2021, 11:34 AM
RE: Nations RP Guidelines - by Katzen - 11-13-2021, 11:38 AM
RE: Nations RP Guidelines - by SkeletonDoot - 11-13-2021, 11:39 AM
RE: Nations RP Guidelines - by Wrench-1 - 11-13-2021, 11:46 AM
RE: Nations RP Guidelines - by Flourish - 11-13-2021, 11:47 AM
RE: Nations RP Guidelines - by Cal - 11-13-2021, 12:04 PM
RE: Nations RP Guidelines - by Bartimeus - 11-13-2021, 12:20 PM
RE: Nations RP Guidelines - by Waffleloffle - 11-13-2021, 02:33 PM
RE: Nations RP Guidelines - by Telareti - 11-13-2021, 03:51 PM
RE: Nations RP Guidelines - by Ikea - 11-13-2021, 05:23 PM
RE: Nations RP Guidelines - by walpvrgis - 11-13-2021, 10:55 PM
RE: Nations RP Guidelines - by WrongEnd - 11-14-2021, 10:25 AM
RE: Nations RP Guidelines - by Ikea - 11-14-2021, 07:37 PM
RE: Nations RP Guidelines - by AlyasGrey - 11-15-2021, 03:33 PM
RE: Nations RP Guidelines - by DioChasek - 11-16-2021, 02:24 PM
RE: Nations RP Guidelines - by DioChasek - 11-16-2021, 05:04 PM
RE: Nations RP Guidelines - by AmazingDragons - 01-22-2022, 10:46 AM
RE: Nations RP Guidelines - by Flourish - 01-22-2022, 03:29 PM
RE: Nations RP Guidelines - by Cringe - 01-22-2022, 08:13 PM
RE: Nations RP Guidelines - by Ikea - 01-22-2022, 08:14 PM
RE: Nations RP Guidelines - by Merlin1230 - 01-22-2022, 08:19 PM
RE: Nations RP Guidelines - by Cringe - 01-22-2022, 08:20 PM
RE: Nations RP Guidelines - by Waffleloffle - 01-22-2022, 08:20 PM
RE: Nations RP Guidelines - by Rilor - 01-22-2022, 08:24 PM
RE: Nations RP Guidelines - by Ikea - 01-22-2022, 08:24 PM
RE: Nations RP Guidelines - by nefarious6th - 01-22-2022, 08:27 PM
RE: Nations RP Guidelines - by stagda - 01-22-2022, 08:28 PM
RE: Nations RP Guidelines - by Zonespace - 01-22-2022, 08:29 PM
RE: Nations RP Guidelines - by AGreywolfe - 01-22-2022, 08:30 PM
RE: Nations RP Guidelines - by Merlin1230 - 01-22-2022, 08:37 PM
RE: Nations RP Guidelines - by nefarious6th - 01-22-2022, 08:56 PM
RE: Nations RP Guidelines - by Ikea - 01-22-2022, 08:41 PM
RE: Nations RP Guidelines - by SlashSync - 01-22-2022, 08:53 PM
RE: Nations RP Guidelines - by Yellow - 01-22-2022, 08:56 PM
RE: Nations RP Guidelines - by data_err0r - 01-22-2022, 08:56 PM
RE: Nations RP Guidelines - by AgrippaHera - 01-22-2022, 09:22 PM
RE: Nations RP Guidelines - by Skorpios - 01-22-2022, 10:17 PM
RE: Nations RP Guidelines - by Love - 01-22-2022, 10:51 PM
RE: Nations RP Guidelines - by Telareti - 01-22-2022, 11:14 PM
RE: Nations RP Guidelines - by Wrench-1 - 01-23-2022, 04:25 AM
RE: Nations RP Guidelines - by Daktangle - 01-23-2022, 06:25 AM
RE: Nations RP Guidelines - by Mr. Moriarty - 01-23-2022, 09:50 AM
RE: Nations RP Guidelines - by Froggit_Dogget - 01-23-2022, 11:04 AM
RE: Nations RP Guidelines - by DioChasek - 01-23-2022, 12:36 PM
RE: Nations RP Guidelines - by Chayot - 01-23-2022, 01:05 PM
RE: Nations RP Guidelines - by Kubius - 01-23-2022, 01:31 PM
RE: Nations RP Guidelines - by DioChasek - 01-23-2022, 02:01 PM
RE: Nations RP Guidelines - by AmazingDragons - 01-24-2022, 07:12 AM
RE: Nations RP Guidelines - by DioChasek - 01-24-2022, 12:11 PM

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