10-03-2021, 09:55 PM
Usual character name: Harry Harry Harry
BYOND username: Azrun
Discord username: Goadster#4906
Recommended by: jan.antilles
Goon servers you play: Classic
Reason for application + game experience:
After being part of the community for about a year I continue to want to give back. For years I have wanted to design, tinker, and tweak something intended purely for the enjoyment of others and finally Goonstation is the only project I have not bounced off immediately. I continue to submit pull requests to help try to make this farty space game the best it can be. Being a mentor is another way I think I can help make this a better farty space game.
A critical part of ensuring fresh faces become familiar faces is onboarding. One thing that Goonstation does have in spades is complexity. Regardless of how thorough the documentation we write is, there are always going to be times that individuals need one on one help. There can be a critical window of time where confusion can build to frustration and lead to abandoning this game if they haven’t seen what fun they can have. I’d like to stand among those that have the ability to make that happen.
Beyond assisting new faces, mentors have the ability to help elucidate mechanics and systems to players in a timely manner. This helps smooth over hiccups that are often encountered in roleplaying games when the player doesn't know how to do something their character would. Oftentimes this can be as easy as telling them where to click because the user experience is either new or possibly unintuitive to them. I once spent an embarrassing amount of time on a floor buffer struggling to disembark but a mentor was there to help me out.
I’d like to think that the contributions I have added to Goonstation have helped add mechanical depth. To that end I feel like it is only fitting that I play some part in lifting some of the burden from the existing mentor team for any, and all, of the unintuitive and poorly documented mechanics and systems I have been involved in. With that in mind, I still feel like most of the depth should be teased and a light hand used to guide the subject so they can be the one to really experience what this game has to offer.
To be fully transparent I think that being a mentor can also help me in my content contributions to Goonstation. Seeing pain points and patterns can help me adjust how I am conveying information to one of the most important demographics… the people that do not see things the way I do. I understand that mentor help is neither the time or place for a discussion of why something didn’t make sense but that is information that can help. Taking those patterns and discussing them with others, especially mentors, would be very beneficial.
Historically I’ve played:
Engineer
Mechanic
Janitor
Clown
Some of the most fulfilling experiences I have had playing this game is showing people how to set up the engines. Oftentimes after they have already started… and a couple of times right before the shuttle was called. It is great knowing that you might be able to impart knowledge on someone to set the groundwork to have fun and contribute to future rounds while teasing the ability to experiment and discover.
Previous bans: None that I am aware of.
BYOND username: Azrun
Discord username: Goadster#4906
Recommended by: jan.antilles
Goon servers you play: Classic
Reason for application + game experience:
After being part of the community for about a year I continue to want to give back. For years I have wanted to design, tinker, and tweak something intended purely for the enjoyment of others and finally Goonstation is the only project I have not bounced off immediately. I continue to submit pull requests to help try to make this farty space game the best it can be. Being a mentor is another way I think I can help make this a better farty space game.
A critical part of ensuring fresh faces become familiar faces is onboarding. One thing that Goonstation does have in spades is complexity. Regardless of how thorough the documentation we write is, there are always going to be times that individuals need one on one help. There can be a critical window of time where confusion can build to frustration and lead to abandoning this game if they haven’t seen what fun they can have. I’d like to stand among those that have the ability to make that happen.
Beyond assisting new faces, mentors have the ability to help elucidate mechanics and systems to players in a timely manner. This helps smooth over hiccups that are often encountered in roleplaying games when the player doesn't know how to do something their character would. Oftentimes this can be as easy as telling them where to click because the user experience is either new or possibly unintuitive to them. I once spent an embarrassing amount of time on a floor buffer struggling to disembark but a mentor was there to help me out.
I’d like to think that the contributions I have added to Goonstation have helped add mechanical depth. To that end I feel like it is only fitting that I play some part in lifting some of the burden from the existing mentor team for any, and all, of the unintuitive and poorly documented mechanics and systems I have been involved in. With that in mind, I still feel like most of the depth should be teased and a light hand used to guide the subject so they can be the one to really experience what this game has to offer.
To be fully transparent I think that being a mentor can also help me in my content contributions to Goonstation. Seeing pain points and patterns can help me adjust how I am conveying information to one of the most important demographics… the people that do not see things the way I do. I understand that mentor help is neither the time or place for a discussion of why something didn’t make sense but that is information that can help. Taking those patterns and discussing them with others, especially mentors, would be very beneficial.
Historically I’ve played:
Engineer
Mechanic
Janitor
Clown
Some of the most fulfilling experiences I have had playing this game is showing people how to set up the engines. Oftentimes after they have already started… and a couple of times right before the shuttle was called. It is great knowing that you might be able to impart knowledge on someone to set the groundwork to have fun and contribute to future rounds while teasing the ability to experiment and discover.
Previous bans: None that I am aware of.