Thread Rating:
  • 4 Vote(s) - 3.5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Round lock for captain and no antag for captain
#9
I also disagree with both changes. Antag captains have a lot of flexibility, and it leads to interesting experiences, more than murderboning in my experience. Also locking captain behind a round limit seems like an overreaction. Captains aren't meant to be competent. Every job a captain can do, someone else can also. They aren't critical for station running, so why stop new players from playing them.

If a change needs to be made about the captain having too good gear, then make the energy gun always be a sword. If an antag shouldn't have it for free, then neither should a non-antag.

I also feel that these changes will make the captain another sec, with better gear. At the minute, only the fact that cap might be an antag is stopping captains becoming another limb of sec.
Reply


Messages In This Thread
RE: Round lock for captain and no antag for captain - by Rmeaper - 09-28-2021, 04:56 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)