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[MERGED PR] The Return of Slamgun: Zip gun 😱
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[balance][rework][input wanted]
About the PR
Adds Assjam slamguns #206.
- Pipe Frame + Pipe Frame (Welded) = Slamgun
- Slamguns can now be unload by using an empty hand on the seperated pipes (OR dragging to character like before).

Zipgun caliber changed from `< 1.0` to `< 0.7`. Therefore no more shotgun rounds or cannon rounds.

Zipgun and Slamgun will also stay inhand when assembled (if able).


Bug: Resolved two hands behavior of slamgun. Should only transform if both hands are free.


Why's this needed?
I thought slamguns would be cool for an azone/prefab thing.. and then ended up watching some videos and reading some articles and it seemed like an interesting yet not incredibly optimal means of self-defense.


Changelog


Code:
changelog
(u)Azrun & Virvatuli
(*)Slamguns are back!
(+)Zipguns no longer accept shotgun shells.


PULL REQUEST DETAILS


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[MERGED PR] The Return of Slamgun: Zip gun 😱 - by github_bot - 08-03-2021, 06:23 PM

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