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Nullification Genes are not compatible with one another
#25
(07-25-2021, 03:09 PM)Lord Birb Wrote: Lethal AI lasers should cause small explosions that don't destroy tiles(but do destroy lockers) and deal the same damage as getting hit by the lasers currently but in an area of effect and split between burn and brute instead of being pure burn. AI turrets are waaaaaaaay to easy to cheese and have been needing a buff for a long time.

agreed that ai lasers are so easy to cheese
like the only real counter as an ai to locker-cheese is telesci cheese and telesci cheese is not super fun for anyone involved

how would you see the laser-explosions as interacting with barriers? would they still reflect them? because barriers are, next to lockers, still the easiest way to cheese ai turrets(altho at least with barriers you can disable and reenable the turrets as counterplay).
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RE: Nullification Genes are not compatible with one another - by coolvape - 07-25-2021, 03:58 PM

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