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Some Trash Compactor/Meatcube Change Ideas
#1
Some ideas I had and frustrations from using the traitor trash compactor janitor item, from a few rounds of using it to some degree of success. I noticed that people would often instantly grab the cart (somehow) and run as far away with it as possible before they inevitably gib from being meat-cubed, all while shouting the name of the individual who meat-cubed them. Another instance of a weird issue I had was with meat-cubes being able to completely block a door and I won't be able to pass through it. One final small quality of life issue I notice is that the trash cart shouldn't open up after it cubes someone and dump their items on the ground, it should just dump the cube of meat on the ground, but keep all the items in the cart.

So some ideas:
Meatcubes are incapable of pulling items like the trash cart.
When a meatcube tries to speak, it only says "The meatcube tries to speak but it can only manage a gurgle"
You can cut the meatcube's gibbing timer short but just hitting them with a mop to gib them instantly, or it can shorten the timer.
Trash carts do not open when dumping out a meatcube.


First suggestion post on the forum by Duke Duke Nukem
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#2
You can already instantly gib meatcubes by welding them. Other ideas are good though.

Also can we make it so the person who bought it is no longer immune to being cubed? The portapuke doesn't have the same restriction.
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#3
(05-10-2021, 06:37 PM)Lord Birb Wrote: You can already instantly gib meatcubes by welding them. Other ideas are good though.

Also can we make it so the person who bought it is no longer immune to being cubed? The portapuke doesn't have the same restriction.

One issue that could happen is that when you purchase the trash cart it automatically puts you in it, so that would have to be changed to prevent instantly cubing yourself when you buy it.
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#4
Quote:When a meatcube tries to speak, it only says "The meatcube tries to speak but it can only manage a gurgle"

Right now, if the meat cube speaks the text in the chat is that they are screaming incoherently.

However, with how it was implemented, it does show up above their head as normal it seems?

That's definitely a bug.
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#5
Yeah, this sounds like the same thing that happened with monkeys when the floating text was first implemented.
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#6
Related PR to fix the text weirdness - https://github.com/goonstation/goonstation/pull/4736
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