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[MERGED PR] Stun baton nerf, cus I've been feeling brave/stupid/both with my PRs l...
#7
(04-22-2021, 12:25 PM)Maegor Wrote: Every baton is already tracked, if you steal one security should be able to easily find you, so I don't think nerfing their combat potential is necessary. Also this would make it way worse to deal with any criminals that can instantly break cuffs.

I'm just saying I've stolen basically every baton the sec team had before and they never tracked it. 

Also to other stuff, I think that this will just turn into sec hitting you extra times and wasting charge then throwing you in the port a brig which they already do a fair bit. I don't fully disagree the stun baton is a bit too powerful because how easy they are to get as antag especially with AA and how quickly you can fuck someone over though.


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RE: [PR] Stun baton nerf, cus I've been feeling brave/stupid/both with my PRs lately. - by Drewmajor11 - 04-22-2021, 01:39 PM

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