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Give us some ideas for RP-friendly game modes/antagonists
#29
Tourist Trap

A large number of tourists appear on the station to relax and enjoy themselves! Each comes with a camera capable of unlimited photos, and a book to hold them in. Tourists build points by partaking of station activities: Eating/drinking, getting special souvenirs, taking photos of themselves/station objects, etc.
The station builds points by making food/drinks, being in a photo (bonus if tourist in it too), giving tourists borg parts, making souvenirs, etc.
Points will be lost if tourists die, see a body, or suffer from an ailment too long (eg. Food poisoning. But points gained for curing).

The goal isn't for one side to beat the other. Both sides need to hit a point total for a win to be achieved (bonus spacebux?). The point increase/decreases should be the type of things that will encourage RP between the two groups.
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RE: Give us some ideas for RP-friendly game modes/antagonists - by Brixx79 - 04-18-2021, 05:54 PM

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