03-25-2021, 08:39 PM
I think it'd be pretty cool if the web was treated more like how a blob would treat its nucleus area, but mobile-ish.
I'm imagining just running into a giant clownspider web in maint, getting slowed/stuck, and hearing honk, honk, honk before being pounced upon by its children. Webs should be easily destroyed (like foam wall strength) when run through/cut but it should be easy for a Queen spider to quickly lay down another.
Maybe the spiderlings could have an enhanced grab or pounce while in the web?
Basically something like: build web in area -> catch passerbys -> feast/breed -> move web to different locations as prey diminishes or the web gets discovered/attacked -> repeat
I'm imagining just running into a giant clownspider web in maint, getting slowed/stuck, and hearing honk, honk, honk before being pounced upon by its children. Webs should be easily destroyed (like foam wall strength) when run through/cut but it should be easy for a Queen spider to quickly lay down another.
Maybe the spiderlings could have an enhanced grab or pounce while in the web?
Basically something like: build web in area -> catch passerbys -> feast/breed -> move web to different locations as prey diminishes or the web gets discovered/attacked -> repeat