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Ideas for Queen Clown/Cluwne Spider progression
#6
I think it'd be pretty cool if the web was treated more like how a blob would treat its nucleus area, but mobile-ish.

I'm imagining just running into a giant clownspider web in maint, getting slowed/stuck, and hearing honk, honk, honk before being pounced upon by its children. Webs should be easily destroyed (like foam wall strength) when run through/cut but it should be easy for a Queen spider to quickly lay down another.

Maybe the spiderlings could have an enhanced grab or pounce while in the web?


Basically something like: build web in area -> catch passerbys -> feast/breed -> move web to different locations as prey diminishes or the web gets discovered/attacked -> repeat
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RE: Ideas for Queen Clown/Cluwne Spider progression - by Alphaeus - 03-25-2021, 08:39 PM

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