Thread Rating:
  • 11 Vote(s) - 3.91 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[IDEA] CE can remove items from Ruck, MDir can remove genes from Gene Booth
#18
(03-19-2021, 06:14 PM)Maegor Wrote:
(03-19-2021, 06:03 PM)MoonJesus Wrote: As for the gene booth - I guess it's practical, but again, muts are fun, and the gene booth is voluntary.

They are not when you are trying to play security and some geneticist put reinforced hulk in the booth, so you have to deal with people trashing walls left and right.

So arrest them and throw them in the brig - that's sec gameplay isn't it? Now engineers also have a problem to solve in that there's a bunch of holes that need patching.

Or have the MD shoot them with mutadone darts - this is the exact scenario that rifle was made for.

If the station had no problems and everything was hunky-dory that wouldn't be classic SS13, that'd be roleplay
Reply


Messages In This Thread
RE: [IDEA] CE can remove items from Ruck, MDir can remove genes from Gene Booth - by MoonJesus - 03-20-2021, 11:34 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)