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[MERGED PR] Security Vendor Changes
#6
I second Carb and Flab's points.

The only thing missing from here that I don't quite understand is how many loadout items you can take. Not thrilled about the powercell getting cut down; I take support, I only take support and standard, I recognize this preserves the options given there, but I also really, really specifically don't like carrying a taser and never feel like things are safe enough to leave in HQ even if it's in a locker or something. I just wanna know if there would be an option to buy only the baton then, if I don't wanna go and purchase the other gun types, and not have a wavegun, taser, or shotgun spawn from the vendor that I then have to think of the sneakiest securist place to lock it up.

Related to the powercell, then, I'd also miss the extra two (four? math hard) hits that comes from the spare power cell I spawn with, considering I don't use the tasers. I think all the powercell cut does is make it so when you do need the extra few hits for whatever reason (long chase, in melee, long haul back to HQ or to gibber/crematorium) it just means they're not going to be there and the job will be harder. You have to make the extra space for the spare powercells in your gear. If I wanna take something like my usual support loadout, I then also have to look at leaving behind part of the donuts or morphine to make room for this.

I dunno. I like more ability to mix and match. I feel like this unduly targets and makes item-heavy loadouts like support and control suffer for keeping collections of more but individually weaker items. I do agree with Flab too; I already spend 5-10 mins on RP getting geared up, this would eat into more of that time in a round, which I don't really have a lot of. If you were to keep the support loadout in the mix in a streamlined loadout selecting process, maybe renaming it might be a better solution to fixing the new player trap? Not sure what would be best but maybe something like "melee" to drive the point that there's no taser with it.


Messages In This Thread
RE: [PR] Security Vendor Changes - by Leeanei - 01-20-2021, 07:42 PM
RE: [PR] Security Vendor Changes - by GORE - 01-20-2021, 08:13 PM
RE: [PR] Security Vendor Changes - by Flaborized - 01-20-2021, 09:50 PM
RE: [PR] Security Vendor Changes - by Mouse - 01-21-2021, 06:31 AM
RE: [PR] Security Vendor Changes - by Carbadox - 01-21-2021, 12:17 AM
RE: [PR] Security Vendor Changes - by nefarious6th - 01-21-2021, 05:36 AM
RE: [PR] Security Vendor Changes - by Sord213 - 01-21-2021, 07:44 AM
RE: [PR] Security Vendor Changes - by Leeanei - 01-21-2021, 08:34 AM
RE: [PR] Security Vendor Changes - by Boxta - 01-21-2021, 09:24 AM
RE: [PR] Security Vendor Changes - by UrsulaMejor - 01-21-2021, 10:07 AM
RE: [PR] Security Vendor Changes - by BatElite - 01-23-2021, 11:59 AM
RE: [PR] Security Vendor Changes - by BatElite - 01-21-2021, 10:44 AM
RE: [PR] Security Vendor Changes - by Flaborized - 01-21-2021, 12:25 PM
RE: [PR] Security Vendor Changes - by Sord213 - 01-21-2021, 12:58 PM
RE: [PR] Security Vendor Changes - by KikiMofo - 01-21-2021, 05:45 PM
RE: [PR] Security Vendor Changes - by Frank_Stein - 01-23-2021, 11:31 AM
RE: [PR] Security Vendor Changes - by Flourish - 01-23-2021, 10:41 PM
RE: [PR] Security Vendor Changes - by mralexs - 01-24-2021, 05:30 PM
RE: [PR] Security Vendor Changes - by Flourish - 01-24-2021, 05:32 PM
RE: [PR] Security Vendor Changes - by Sord213 - 01-24-2021, 06:14 PM
RE: [PR] Security Vendor Changes - by Frank_Stein - 01-25-2021, 01:27 AM
RE: [PR] Security Vendor Changes - by KikiMofo - 01-24-2021, 08:37 PM
RE: [PR] Security Vendor Changes - by Mouse - 01-25-2021, 04:12 AM
RE: [PR] Security Vendor Changes - by Leeanei - 01-25-2021, 12:58 PM
RE: [PR] Security Vendor Changes - by Troasta - 01-29-2021, 01:24 PM
RE: [PR] Security Vendor Changes - by Frank_Stein - 01-30-2021, 04:51 PM
RE: [PR] Security Vendor Changes - by KikiMofo - 01-30-2021, 06:14 PM

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