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Reroll player traits upon cloning
#34
Why not just slow down the current cloning process or replace it with a slower one? Why not change the current medical system to make treating people not so complicated or as resource extensive? Why not a mix of both? That's the biggest part that I don't understand, you are ignoring two larger issues with easier to fix solutions and instead suggesting to change a core gameplay mechanic and instead add more complexity, randomness, and balancing to something that certainly doesn't need it, because it does currently still completely change your gene set and not update the genetek console.

Sure death is supposed to be bad and cloning is currently near instant, but there are negatives still currently in play, especially for being cloned three times, and it doesn't compare to SR by a long shot, because I know you've seen some round where some nerd MDir mixed up Insta-heal mixes and SR en masse, and just have to pop a pill into a dead person's mouth then apply SR to bring them back perfectly as is, mutations included.

Maybe instead of dying on the hill of randomizing traits we all could just instead focus on refining and polishing the current medical and cloning systems. Maybe to start a pre-clone the cloning pod would require 75-80% biomass. Maybe we could be lessening the severity of dead organs a tad bit and making it so certain conditions ramp more slowly over time? Certain chemicals could be changed to have better or different effects. New methods or chemicals for treating people could be added.

There are plenty of alternatives that aren't nearly as difficult to implement or as drastic of a gameplay change, and I highly encourage you to consider them over changing traits.
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Messages In This Thread
RE: Reroll player traits upon cloning - by sodly - 10-03-2020, 09:18 PM
RE: Reroll player traits upon cloning - by Mouse - 10-04-2020, 10:22 AM
RE: Reroll player traits upon cloning - by gleb09 - 10-04-2020, 03:31 PM
RE: Reroll player traits upon cloning - by gleb09 - 10-04-2020, 01:37 PM
RE: Reroll player traits upon cloning - by gleb09 - 10-04-2020, 04:14 PM
RE: Reroll player traits upon cloning - by gleb09 - 10-04-2020, 04:35 PM
RE: Reroll player traits upon cloning - by Mouse - 10-05-2020, 06:18 AM
RE: Reroll player traits upon cloning - by Drago156 - 10-05-2020, 09:09 AM
RE: Reroll player traits upon cloning - by gleb09 - 10-05-2020, 04:45 PM
RE: Reroll player traits upon cloning - by Mouse - 10-06-2020, 07:56 AM
RE: Reroll player traits upon cloning - by gleb09 - 10-06-2020, 07:58 AM
RE: Reroll player traits upon cloning - by gleb09 - 10-06-2020, 11:45 AM
RE: Reroll player traits upon cloning - by Erev - 10-07-2020, 04:05 AM

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