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[PR] Medical borgs now have a new, hypospray like tool with regenerating medicine
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PULL REQUEST DETAILS

[FEATURE] [BALANCE] [FEEDBACK] [WIP]

- [x] Code compiles

- [x] No ingame runtimes

- [x] Injects people

- [x] Doesn't bug out

- [ ] Chem names look good

- [ ] Has a good sprite

- [ ] Has a way to limit chem spam

About the PR
This PR adds a hypospray containing regenerating basic medical chems for medical borgs. Epinephrine, charcoal, potassium iodine, saline, salicylic acid, salbumatol, antihistamine, proconvertin, and atropine. These chems regenerate at a rate of around one unit per 2 seconds.

Why's this needed?
I think this fixes a commonly seen problem with medical borgs where, because they only get charcoal and epinephrine in limited quantities, are at a severe disadvantage in situations such as radiation storms. And also ensures that they're able to assist their department at a level approaching that of a normal doctor. I however do accept that this PR, in its current form, is likely overpowered and could use some trimming down to ensure medical borgs aren't the end-all of medbay.


Changelog

Code:
(u)CodeDude:
(*) Added a neat new tool to medical borgs, allowing them to administer better first-aid. Try it!


PULL REQUEST DETAILS


Messages In This Thread
[PR] Medical borgs now have a new, hypospray like tool with regenerating medicine - by github_bot - 10-01-2020, 06:59 PM
RE: [PR] Main changes - by fosstar - 10-01-2020, 07:02 PM
RE: [PR] Main changes - by KikiMofo - 10-01-2020, 07:06 PM
RE: [PR] Main changes - by Wisecrack34 - 10-01-2020, 08:59 PM
RE: [PR] Main changes - by TheMaskedMan2 - 10-02-2020, 04:37 AM
RE: [PR] Main changes - by nefarious6th - 10-02-2020, 07:05 AM
RE: [PR] Main changes - by fosstar - 10-02-2020, 08:34 AM
RE: [PR] Main changes - by BatElite - 10-02-2020, 09:59 AM

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