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[PR] Add TTVs to the chest item whitelist
#18
(09-06-2020, 09:11 AM)vampirate Wrote:
(09-06-2020, 01:57 AM)Honk Twice Wrote:
(09-05-2020, 12:46 PM)KikiMofo Wrote: Personally I just wish I could throw TTVs again. I dont really see the reason why not.

People kept using them as grenades to blow wizards or syndicates up? Turbonerdery today is throwing acid, but throwing ttvs was immensely more destructive than that.

That was against the rules tho, you don't change good mechanics for rule breakers, you correct the rule breaker

The rules used to say you were allowed to destroy the station if you did it for a good reason (including killing antagonists). As long as you didn't use maxcaps, but more something like the RD's starting bomb, and avoided blowing up arrivals/corridors you were fine.

There's always been more tolerance for what you did against antagonists that ended the round when they die, like syndies and wizards. There still is tolerance in this way, scientists regularly blow up half the crew with bombs and hellmixes during nukie rounds. Blob rounds tend to have significant friendly fire.


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RE: [PR] Add TTVs to the chest item whitelist - by Honk Twice - 09-06-2020, 10:13 AM

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