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Masked's Rough Ling Rework Concept
#11
I really really like some of the ideas in this. I agree that good lings are annoying cause you never even know there is one until the end, it makes for boring rounds.

I think they should definitely effect more things, whether it’s leaving behind messes or having small freakouts as one attacks before escaping. I’m not too sure about everyone being eaten turning into minions, though. If it’s slightly louder but anonymous won’t they die super quick?

Maybe it’s better to make husks fused to the floor and you come back later. Though balance aside I like the idea of ling turning into this weird fleshy hivemind infesting the crew and turning it into a horror. More of a team effort with a single leader?

Could be more like the dedicated round types but I don’t know.

Even if most of this doesn’t get in I really like the idea of the ling always having a transform available, and it not being the same as a normal human. I’d love for that to get in at least. Less taser man, more spooky tentacles muting and dragging you off.

tl:dr - Definitely add some of this it’s cool.
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Messages In This Thread
RE: Masked's Rough Ling Rework Concept - by Mouse - 10-01-2020, 04:29 AM
RE: Masked's Rough Ling Rework Concept - by Kira - 10-07-2020, 10:12 AM
RE: Masked's Rough Ling Rework Concept - by Rilor - 01-28-2021, 07:04 AM
RE: Masked's Rough Ling Rework Concept - by Rilor - 04-27-2021, 02:20 PM

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