The doubt of the crew asking themselves if the Captain is a true menace or not seems far too valuable for me to just plainly scrap the Traitor-Captain.
At most...I'd argue one should perhaps lessen the chance of a Captain being picked as a Traitor; thus not limitting any Traitor Roles he could spawn as and perhaps creating a more rare occurance of shady top-level shit is going on.
By the way - Vampire Captain is a whole load of fun - and I see no reason to topple this one...I'd dearly miss the early blood-drive AI law changes.
Captain ling is also alright...in all honesty I see no real reason to scrap those roles from the Captains possible Antag roles.
At most...I'd argue one should perhaps lessen the chance of a Captain being picked as a Traitor; thus not limitting any Traitor Roles he could spawn as and perhaps creating a more rare occurance of shady top-level shit is going on.
By the way - Vampire Captain is a whole load of fun - and I see no reason to topple this one...I'd dearly miss the early blood-drive AI law changes.
Captain ling is also alright...in all honesty I see no real reason to scrap those roles from the Captains possible Antag roles.