04-30-2020, 10:33 PM
So, often when fighting a large blob, it's a losing battle. You can raid the armory and hand all the weapons to the crew to fight, but it can feel like lots of times, there's just not enough ammo to go around. You can give someone a phaser which is very effective against blobs, but that's really only good for 8 shots or so, which takes out at most 8 blob tiles. Then the phaser is spent and it's only use is as an average melee weapon because leaving the fight to search for a free recharger is not a very effective strategy.
One of the best blob rounds I remember involved mechanics copying the captain's egun and setting up cell chargers in medbay a little while from the fight. So people would bring back weapons and be charging them constantly. Which worked well until we were overrun.
So the proposal is this:
1. Add a large object that cannot be picked up, but only dragged around which you'll have to wrench or screwdriver into the floor to activate that can charge cells of weapons placed on it.
2. Add 2 of these two the armory bio weapons or phaser crate.
One of the best blob rounds I remember involved mechanics copying the captain's egun and setting up cell chargers in medbay a little while from the fight. So people would bring back weapons and be charging them constantly. Which worked well until we were overrun.
So the proposal is this:
1. Add a large object that cannot be picked up, but only dragged around which you'll have to wrench or screwdriver into the floor to activate that can charge cells of weapons placed on it.
2. Add 2 of these two the armory bio weapons or phaser crate.