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remove syndicate items from tele science
#2
The general consensus behind these items is that they're there as long as they don't get abused too hard. And the really powerful shit isn't even syndicate items, nor is it all in adventure zones, so this wouldn't stop people speedrunning zones for good shit. I haven't seen telesci being abused as much as I have in the past, so I don't think its necessary to remove these. Besides, some syndicate items actually have in-lore explanations for being there, or are given to you to help you deal with the critters in that zone, rather than just "haha have csaber lol".
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RE: remove syndicate items from tele science - by Trustworthy - 04-27-2020, 07:11 AM

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