Poll: Implementation
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Achievement Reward
21.05%
4 21.05%
Job Experience Reward
68.42%
13 68.42%
Spacebux Item
0%
0 0%
Clothing Booth
10.53%
2 10.53%
Total 19 vote(s) 100%
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How should l o n g labcoats be implemented?
#10
long coat discussions are interrupted to bring you the following message:

I'd rather it not be a clothing booth or spacebux item, I'd sort of prefer it to be an item that a scientist can just get in the science wing whenever they want for fashion reasons.
A little bit like the alchemist's coat is now, because most scientists seem to have that unlocked.

I would rather not have to
* run across the station to get it from the clothing both.
* have to know you will want it before the round starts with spacebux.

With the alchemist's coat I always have these really funny moments where everyone changes their clothing after making plans to do something.
I'd like to have that, but more accessible to new Scientists, so you can show team spirit via everyone working together wearing a long lab coat.

PS: I just got up 2 minutes ago and am now writing this, so it might not be the most coherent thing ever.

EDIT: I see though that most people voted for job exp reward, which I think fits this very well. Just make it a relatively cheap one, so it's not too restrictive.
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Messages In This Thread
RE: How should l o n g labcoats be implemented? - by breach - 04-18-2020, 04:14 PM
RE: How should l o n g labcoats be implemented? - by zjdtmkhzt - 04-18-2020, 06:14 PM

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