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[Feature] Critter resist button
#1
https://github.com/goonstation/goonstation-2020/pull/55

dmi file of the button: https://www.dropbox.com/s/lnkh60voq6s1hp...t.dmi?dl=1

Adds a resist button for critters so that when they are grabbed or set on fire they can resist out of it. Importantly I generalized the resist proc a bit. The grab and resist handling are now in living.dm, then the human.dm proc handles breaking shackles and cuffs. I have tested the changes and everything is functional with regards to resist, and critters have the same probability of breaking grabs as humans do.
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#2
Now that I know what to do with git merge conflicts, I have now resolved the conflict that this patch had with the master.
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#3
Merged.
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