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01-18-2020, 02:59 PM
(This post was last modified: 01-18-2020, 03:01 PM by UrsulaMejor. Edited 1 time in total.)
Sleeper Agent Event
- Adds Event that plays a spooky noise to all players tuned in to the general frequency [145/9]
- between 0 and 2 players are then chosen to be awakened as hard mode sleeper agents as a result of the noise
NOTE TO MERGER:
Uses old 2016 sound methods that don't respect client sound preferences. This will have to be updated in porting.
Video:
prpr: UM-044
https://github.com/goonstation/goonstati...6/pull/199
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BYOND Username: Tewf
Seems fun and different +1
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BYOND Username: saccharineChampion
Looks good, could be used a few different ways, +1
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BYOND Username: Podrick Equus
Character Name: Sergio Burkett, B.U.C.K.E.T.
Heck yeah, this is amazing!
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BYOND Username: Moonlol
01-18-2020, 03:06 PM
(This post was last modified: 01-18-2020, 03:06 PM by moonlol. Edited 1 time in total.
Edit Reason: forgot +1
)
i feel this is a good addition since unlike the intruder event, it adds a crewmember antag and also induces paranoia and fear among the crew instead of giving the crew an opponent directly. +1
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BYOND Username: adharainspace
Character Name: Ada O'hara & Porter Starboard
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This is creepy and I really like it
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BYOND Username: Alphaeus
Character Name: Gabriel Mercury ▬ Silencio Marceau
amazing and spooky to hear
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Very cool. What time would this occur? Around the same time as a late antag spawn?
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BYOND Username: CyberTripping
Character Name: Casey Batts
(01-20-2020, 02:30 AM)Sundance Wrote: Very cool. What time would this occur? Around the same time as a late antag spawn?
code says 30 minutes in minimum, apparently.
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BYOND Username: Skornzy
Character Name: James Paxton
01-20-2020, 06:04 AM
(This post was last modified: 01-20-2020, 06:07 AM by Skornzy. Edited 1 time in total.)
The sound clip is way too long and obnoxious in my opinion. It would be much better if it was just a short sound effect.
Other than that this would be a fantastic addition.
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