Thread Rating:
  • 6 Vote(s) - 4.83 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Flaborized's sprites
#16
[Image: unknown.png]

some glasses, rest of them and VR goggles coming MaybeSomedaySoon


Attached Files
.dmi   glasses.dmi (Size: 1.67 KB / Downloads: 173)
Reply
#17
[Image: unknown.png]
cloning pod,. reclaimer, port-a-brig and port-a-puke


Attached Files
.dmi   cloning.dmi (Size: 17.58 KB / Downloads: 167)
Reply
#18
[Image: unknown.png]


drones drones drones DRONES

resprited all the drones that are used currently (didn't touch the unused ones but if they're actually used in the secret repo or something tell me and I'll do them too), the side/back views aren't unique sprites because 1. I think it would make them less visually clear, like as to what specific drone you were looking at and 2. didn't want to, triple amount of work

If you're a dev and want to put these in ping me on discord and I'll send you the *other* drones that I didn't post here for Reasons


Attached Files
.dmi   ship.dmi (Size: 46.87 KB / Downloads: 173)
Reply
#19
[Image: unknown.png]

wraith, husk, vampire ghoulzombie resprites that I've been sitting on for a while in anticipation for Spooktober


Attached Files
.dmi   spooktober.dmi (Size: 4.97 KB / Downloads: 177)
Reply
#20
[Image: unknown.png]

tools, all of them. (also updated the flamethrower sprites for the second and hopefully final ever time)

these go into assemblies.dmi , weapons.dmi (for the flamethrower stuff) and then the assosiated tool.dmi ie: screwdriver.dmi, crowbar.dmi ect., free for anybody to PR to this game to their hearts content


Attached Files
.dmi   tools.dmi (Size: 1.89 KB / Downloads: 171)
Reply
#21
Great but I like my wrenches thicc
Reply
#22
[Image: unknown.png]

updated the cloning sprites for the PR, posting here with .dmi


Attached Files
.dmi   cloning.dmi (Size: 17.92 KB / Downloads: 159)
Reply
#23
[Image: unknown.png]

devices. resprited igniters, signallers, timers, prox sensors, everything you can build with those (I think), also beacons for some reason

there was some other stuff in assemblies.dmi but I think it's unused for the most part, lmk otherwise


Attached Files
.dmi   assemblies.dmi (Size: 5.01 KB / Downloads: 164)
.dmi   device.dmi (Size: 864 bytes / Downloads: 176)
Reply
#24
[Image: unknown.png][Image: unknown.png]

powercell, paramedic, firefighting suit

[Image: unknown.png] a tiny shovel with which to dig things,,


Attached Files
.dmi   powercell.dmi (Size: 1.2 KB / Downloads: 172)
.dmi   suit.dmi (Size: 2.09 KB / Downloads: 165)
Reply
#25
[Image: unknown.png]

some stuff from stationobjs.dmi , including a bunch of stuff that's on the github resprite list (pod door controllers, door buttons, brig timers) also a hotdog cart which should go in storage.dmi . Also also portable flashes that I did a while ago and still like and nuke present variants that I said I would finish before Spacemas. And I did !


Attached Files
.dmi   stationobjs.dmi (Size: 2.44 KB / Downloads: 158)
Reply
#26
[Image: unknown.png]

Perspectivized beakers with fill states, MOSTLY by good friend and fellow sprite artist Erinexx, with some minor touch ups by me. Please give Erin their due credit for their work if you add this into the game!!

Also includes a tetrahydrocannabinol filtration device, used for the inhalation of desirable chemicals from the cannabis sativa plant. Could be useful for hydroponics. Also also resprited the mini chemicompiler, an item I'm sure at least two people have heard of

[Image: unknown.png]


Attached Files
.dmi   chemical.dmi (Size: 8.31 KB / Downloads: 165)
Reply
#27
it's that time again

Cyborg resprite, also a few cyborg accessories

[Image: unknown.png]

[Image: unknown.png]


Attached Files
.dmi   human.dmi (Size: 1.5 KB / Downloads: 150)
.dmi   modules.dmi (Size: 648 bytes / Downloads: 142)
.dmi   robot_parts.dmi (Size: 2.29 KB / Downloads: 145)
.dmi   robots.dmi (Size: 3.97 KB / Downloads: 144)
.dmi   robots_decor.dmi (Size: 853 bytes / Downloads: 140)
Reply
#28
[Image: unknown.png]

scanning devices woa


Attached Files
.dmi   scanners.dmi (Size: 1.11 KB / Downloads: 140)
Reply
#29
shiny sprites make me happy yes good
Reply
#30
[Image: unknown.png]

was informed that the prodoc HUD was hard to read wrt colorblindness, made these for better accessibility (same reason I made the same change to the health indicator for all the different HUDs)


Attached Files
.dmi   healthgoggles.dmi (Size: 1.33 KB / Downloads: 136)
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)