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More effects for basic chems
#1
Right now, a lot of the basic chems, both from the chem dispenser and the ones used as precursors to other chems, don't do anything on their own or have extremely niche effects.  Which is a bit of a pity, because not all of them are inert and in some cases have pretty neat effects in real life.  So here are some suggestions to liven things up a bit.

Hydrogen is, of course, flammable.  Oh, the humanity!
Oxygen could heal OXY damage.  Perhaps an overdose could cause cardiac failure, air bubbles in the blood and all.
Phosphorus glows when exposed to oxygen.  It's also flammable.  War crime flammable.
Silver could have an overdose threshold, turning your skin blue-gray if you exceed it.
Sodium explodes in water but that would fuck up the salt recipe.  Chemical burns on TOUCH, maybe?
Sulfur compounds smell like farts.

On the basic compound side, phenol is mildly corrosive.

Anyone else have any ideas?  Chemistry isn't really my thing.
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#2
acetone is supposed to be flammable but its the only welding fuel derivative that apparently isnt flammable?
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#3
I would avoid any new reactions between chems, could really mess up a lot of recipes. However having basic tier chems do more then be inert or precursors does sound like a good idea. The things you listed all sound like a good start. To add on. Maybe water could have a very small effect on temperature. Sodium could make you "salty" and temporarily give a tourettes mutation. Barium is supposed to have a very very minimal amount of radiation behind it, so maybe some of that could give you a few seconds of low grade radiation poisoning.
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#4
the key issue that pops to mind is that it could make previously harmless prank recipes harmful, like mixing drugs in people's bloodstreams.
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