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Utensil vendor
#6
(07-25-2019, 09:28 AM)Sundance Wrote: This is such a good idea it's something I've been actually working on spriting myself. Basically I came to the exact same conclusion, chef makes good food but forgets to leave forks/spoons out to eat his good food. Chef, if smart, could leave out spoons and forks but let's be honest, the chef is stereotypically an idiot because he's too busy getting griefed by his own accent so this never ever happens. 
Solution?
Wall mounted vending machine. 
Takes up no room because of this. Spits out forks, spoons and knives, holds 10-15 of each. Could be hacked to produce a limited amount (3?) steak knives, which does the same damage as a normal knife, but the bleed damage of a scalpel, which makes it pretty robust tool and will encourage use of the vendor outside of culinary means. 
Of course because it would use vending code, this would also mean it could be hacked to shoot out utensils. This again opens up another avenue here, where evil mechanics can create the old "death corridors", but this time even more viable because I would imagine a shot knife would be quite dangerous. Basically by doing this, in typical ss13 fashion it would create rather unorthodox uses outside of "just dispensing utensils"

It should ideally contain plates mugs glasses too. Maybe a teapot???
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Messages In This Thread
Utensil vendor - by assblastusa - 07-23-2019, 12:24 PM
RE: Utensil vendor - by Frank_Stein - 07-23-2019, 02:28 PM
RE: Utensil vendor - by aft2001 - 07-23-2019, 04:16 PM
RE: Utensil vendor - by salix_catus - 07-23-2019, 04:55 PM
RE: Utensil vendor - by Sundance - 07-25-2019, 09:28 AM
RE: Utensil vendor - by salix_catus - 07-26-2019, 06:49 AM
RE: Utensil vendor - by aft2001 - 07-26-2019, 06:57 AM
RE: Utensil vendor - by Sundance - 07-26-2019, 07:09 AM
RE: Utensil vendor - by aft2001 - 07-26-2019, 07:16 AM
RE: Utensil vendor - by UrsulaMejor - 08-24-2019, 09:46 AM

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