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MeWaka's hub of sprites.
#16
(04-20-2019, 12:30 PM)MeWaka Wrote: Hulk monkey:

[Image: pixil-frame-0_17.png]

Vampiric Coffin:

[Image: pixil-frame-0_18.png][Image: pixil-frame-0_20.png]

How about a darker shade of green for the monkey fur? Beast Boy style?
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#17
I touched up the hulk monkey sprite according to recommendations:

[Image: pixil-frame-0_21.png]
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#18
(04-20-2019, 12:30 PM)MeWaka Wrote: Hulk monkey:

[Image: pixil-frame-0_17.png]

Vampiric Coffin:

[Image: pixil-frame-0_18.png][Image: pixil-frame-0_20.png]

I like the coffin sprite Boogiebot
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#19
(04-22-2019, 09:09 AM)MeWaka Wrote: I touched up the hulk monkey sprite according to recommendations:

[Image: pixil-frame-0_21.png]

First, thank you for making a monkey hulk sprite, it's been far too long that we've gone without it.

As a note, I think the green is a bit too pale here, I think that the skin of the monkey should be closer to the green of the human hulk colour. But the fur and tail looks good I think.
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#20
give him some abs of steel
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#21
Hello, I am back.

Botanists overalls:

[Image: pixil-frame-0_32.png]
[Image: pixil-frame-0_36.png]
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#22
(04-15-2019, 07:18 PM)John Warcrimes Wrote: i've seen a lot of pixels in my day, and it's high time we have a 64px DMI for big fuckin' critters. (jk big critters look better inflated than actually natively 64px)
but cool mustache

There is a 96x96 DMI for critters like the ydrone, so I don't see why it can't be the case for 64x64.
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