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Minor AI player ckey fails to display at round end
#1
I suspect this is because the player is either in the AI shell or using the camera observer (not "in" the AI core - cancel camera view)
Someone blamed this on the AEye update
#2
note for coder who fixes this (it might even be me later)

ckey retrieval needs to happen from a get_message_mob() proc call on AI
#3
Fixed!


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