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QDMM Ideas, Suggestions, Bug Reports, Creation Showoff, and Changelog thread
#1
QDMM or QwertyDMM is my fork of the byond map editor FastDMM. I've added a ton of stuff, and fixed a ton of things already.

I'm not much of a mapper myself, so I'm making this for you guys. That being said, feel free to post suggestions, bug reports, ideas, etc. 

You can also show off things you've made with it here.

I will occasionally post a new version, along with a changelog. The current version as of the creation of this post is 1.8.


You can download 1.8.1 here


Changelog:

+ Fixed countless null pointer exceptions
+ Changed redo keybind to Ctrl+Shift+Z
+ Made zooming with scroll less awful
+ Fixed lag
+ Fixed random crashes
+ Added rightclick submenu to edit direction
+ Added animations
+ Added a toggle for animations
+ Added keybinds for placement modes
+ Added a toggle for the console
+ Fixed more lag
+ Swapped the ok and cancel buttons on the edit vars window
+ Added the icon state picker menu
+ Made the DME parser faster (This is a fork of FastDMM not SlowDMM!)
+ Fixed a stupid memery leak
+ Added a separate menu for modes
+ Fixed undo and redo not working outside of the canvas
+ You can exclude things from filters using ! (ex: !/obj/item)
+ You can search for vars now
+ You can use arrow keys to pan, and shift+arrow keys to pan pages
+ Added fill selection with type
+ Added pixel placement (ctrl+shift+click then drag on placement mode)
+ Fixed, yet again, more null pointers
+ Added edit var for type in selection
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#2
TODO LIST (WILL UPDATE):


Todo Items:

- Add find and replace
- Make less laggy
- Make less laggy again
- Add tree search
- Clean up the code a ton
- Directional Zoom
- Faster way to make something an active item

Completed Items:

- Add help menu
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#3
Maybe it'd be a good idea to have a "Help" section somewhere that'd bring up a list of hotkeys and such?
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#4
Possible to have it zoom in where the mouse cursor is VS center of screen? I have a habit of zooming out and then back in to move from different areas
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#5
(02-20-2019, 09:02 PM)InternetDweller Wrote: Maybe it'd be a good idea to have a "Help" section somewhere that'd bring up a list of hotkeys and such?
Done
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#6
1.8.2

https://mega.nz/#!VMxm1CSC!8Gk4byK2g0gPP...-21s9a3uTQ

+ Bugfixes
+ Added help menu
+ Added Ctrl+Y redo
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#7
Two things I can think of that might speed things up
-A shortcut that lets you hold a key and click to make something your active object based on pixel placement
- An optional visual tag for when more than instance of an object is on the same tile
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#8
(02-21-2019, 10:45 AM)Frank_Stein Wrote: Possible to have it zoom in where the mouse cursor is VS center of screen? I have a habit of zooming out and then back in to move from different areas

https://i.imgur.com/9rJWf0z.gifv

Added, will be in 1.9
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#9
1.9.0

Must have this update, vital bug fixes involving compatbility.

https://mega.nz/#!xcY3ESBA!xzd1NyxuptI8J...1ZrDjQ-RPA

+ rich presence
+ directional zoom, zooms to your cursor
+ branding
+ fix fugs and lag
+ fix compatibility issues
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#10
tonight imma try this
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