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New nuke loadouts suggestions/comments
#42
1. Just a small addition as it seemed to garner a positive reaction on the OOC:

For the infiltrator class: give them a signal jammer. To explain, the infiltrators class seems to be centered around branching off the main team and getting the nuke disk off the captain and/or taking out high priority targets such as security when they least expect it.

The signal jammer would work great around this, but it also completely deafens the infiltrator to the comms of his own team, so it'd be wise to only turn it on when you strike. It's also functionally useless (more so a hindrance even) if the infiltrator is near his own team, so the jammer would have beneficial but niche uses.

tl;dr: The signal jammer is a balanced addition to the infiltrator.

2. This is less of an addition and more of a query, but where are the nuke disk pinpointers on the syndicate outpost? This kind of rolls in with the infiltrator class, as I wanted to recover the nuke disk off the captain but realized that all the nuke disk pinpointers were replaced with the nuke bomb pinpointers. Maybe an oversight, or maybe I didn't actually see it, but this really needs to go back on the syndicate outpost as it's kind of limiting the tactics of the nukies.
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RE: New nuke loadouts suggestions/comments - by Sundance - 01-18-2020, 07:12 AM

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