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Major Mass drivers slightly broken
#1
Maybe it was just because of all the syreline I put into it, but when I launched a crate from the cog1 mining mass driver, it only launched the crate like 5-6 tiles before stopping in place.

What's important is how it somehow loses momentum in space without even hitting anything???
#2
Same on Clarion, crates stop dead in space. Only way to ship stuff right now is to hit the stopped crate with anther crate, like billiards.


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#3
I've encountered this issue as well. Assumed it was a one-time thing but apparently it wasn't.
#4
Oh damn this is a recurring issue? Fuck, that's annoying. Yeah, I've experienced this myself. Is there a limit on how far mass drivers can launch? I'd imagine that this could be tested by jumping into belt hell on Cog1/2 and seeing if they launch you all the way.

EDIT

I have confirmed the issue: Mass drivers have a range, and that range can be smaller than what it takes to send something out of the map for it to be delivered.
#5
I've been encountering this issue for awhile, but haven't been able to successfully sell anything with Cog1's QM mass drivers even when attempting a billiards shot with another crate.
#6
This bug still exists, rendering QM unable to make money from trading.
#7
this is likely fixed now. probably
#8
Selling is presumably fixed, but there seems to be some weirdness with some other drivers--specifically, this one in Cog1 between disposals and cargo. Shit consistently stops at this particular spot.

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