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Major critters have no stamina and can thus punch infinitely
Critters(such as handspiders) have no stamina. This means that distant attacks, made by clicking on a tile from a distance while on harm intent with no item inhand, can happen infinitely.

This makes critters extremely broken, much more than they have any right to be.

On the other hand this could be a feature to balance critters in melee since they get destroyed at range i.e. with flamethrowers.
fixed (also not stamina, but special attack not using delay)

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