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Traitor Objective Think Tank
#16
Steal _____'s heart. Literally. Have it in your possession at the end of the round.
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#17
(06-07-2018, 04:02 PM)Noah Buttes Wrote: "Steal the captain's hat and the HoS's beret."

I'll one-up that: "Sell the HoS' beret to Clack Hat in the Debris Field."
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#18
"Deactivate the Mainframe." could be an interesting objective.

Also, bump because more ideas would be cool.
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#19
"Eat the REMOVABLE BY SURGERY ORGAN of at least three people"
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#20
collect X skulls from crewmembers
fill X spikes with crewmember's heads
ensure that X people die onboard the shuttle (compare how many are alive when shuttle departs vs. how many arrive at centcomm)
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#21
1. the CLOWN is wearing an experimental SYNDICATE SPYING OUTFIT and must escape to centcomm with full shoes, suit and mask intact and worn
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#22
you know what would be cool? an objective to commandeer the station / ship.
a one-man revolution, a traitor in the highest degree.

maybe check this via killing all the heads & doing something on CommMaster, or just posessing all the head IDs, or something dumber.
A good reason for treason, git some mindslaves, like 4 of em. Do crimes.
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#23
End all life in and around the station. Ensure that the station z level is devoid of anything that could be mistaken for alive. this includes, but isn't limited to, humans, monkeys, bees, birds, cyborgs, robots, critters, and clowns.
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#24
(05-31-2018, 04:54 PM)Kubius Wrote: killing people is kinda lame, post yer ideas for evildoing here

(12-06-2018, 07:03 PM)Superlagg Wrote: End all life in and around the station. Ensure that the station z level is devoid of anything that could be mistaken for alive. this includes, but isn't limited to, humans, monkeys, bees, birds, cyborgs, robots, critters, and clowns.

smort
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#25
Make sure the X budget is less than Y credits.
Could be either payroll, research (even though that one will probably complete on its own) or cargo.

Alternatively, make sure _____ has less than Z credits on his bank account
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#26
"Steal the antique laser gun and repair it."

The quality of the repair doesn't matter, just so long as you have a functioning antique laser gun in your inventory at roundend.
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#27
"Steal X and deliver it to Y, ensuring it remains there when the shuttle arrives at Central Command". As in, steal some significant, high-value object (or a bunch of lower value objects) and deliver it/them to some location, either on the station or in the debris field. This can be really anything, from n number of trinkets to the spare ID to n number of bots to the AI's brain. Provided the object is in the location when the shuttle arrives at Central Command, the objective is considered complete.
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#28
Kill every bee on the station to destroy the crew's morale.
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#29
Create a scavenger hunt for the crew
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#30
Not a traitor objective, but RD objective to ensure that Heisenbee receives no damage from any source for the entire round.
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