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New chem: AI Nanites (better name wanted)
#1
Obtained by putting the AI's Neural Net Processor into a still. Infects the target with AI takeover. You only get 5 units from distilling the NNP, though, and you need 5 units of it to infect someone, so you can't dilute it, you have to put it all into one person.

AI Takeover symtoms:
Stage 1: Similar symptoms to robotic transformation, brute damage, random stuns, ominous messages, etc. Progesses to stage 2 after enough time has passed
Stage 2: Patient will occasionally collapse and begin to spasm on the floor screaming, before one of their limbs or their butt is ripped off and replaced with it's cyborg counterpart. Progress to stage 3 after all limbs and their butt have been replaced with cyborg versions.
Stage 3: Patient will occasionally collapse and begin to spasm on the floor screaming, before one of their eyes is ripped out and replaced with a random cybereye. Progresses to stage 4 once both eyes are replaced with cybereyes.
Stage 4: Brute damage, random stuns, ominous messages, eventually causes the patient to collapse on the floor screaming before their chest is ripped open as their heart is ripped out and replaced with a cyberheart. Progresses to stage 5 once the patient's heart has been replaced. Stage is skipped if the patient already had a cyberheart.
Stage 5: Brute+brain damage, random stuns, headspider-esque messages saying that the patient feels like something is trying to take over their body. Eventually patient collapses and begins screaming with sparks flying out of their head, and after some time (around 30-45 seconds) the patient's brain will be replaced with a neural net processor, the patient is fully healed, and the AI who's Neural net processor the nanites were originally made from will permanently take over the patient's body. If the AI that the Neural net processor belonged to is braindead, the patient's head will explode instead.

After the takeover is complete, the AI will become a hard-mode traitor with no objectives, basically a fleshy emagged cyborg. It is not like an AI can force this to happen to become a traitor anyway. There may be concerns about non-antagonists using it to add another antagonist to the round by making some of this and then drinking it, but I don't see it becoming a problem due to the fact you need to take the AI's Neural net processor out (Which is not something you should ever do as a non-antagonist) to do it in the first place.

AI takeover is cured similar to robotic transformation, with an electrical shock, but if the patient has ANY cyborg limbs or organs, then they must be removed for the cure to work. 
Health scanner readout will be something like:
AI Takeover (Stage 1/5):
Patient has an AI attempting to seize control over their body
Recommended treatment: Removal of any mechanical limbs or organs, followed by electrical shock.
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#2
how would this work with the trait that gives the person light cyborg arms?
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#3
(04-19-2018, 04:33 PM)Drago156 Wrote: how would this work with the trait that gives the person light cyborg arms?

It would treat them like if they had gotten cyberarms prior to being infected: once the infection reaches stage 2 it will ignore your arms and go straight to replacing your legs and butt with cyborg variants before moving on to stage 3 like normal.
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#4
This would make a fine chem yes
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#5
this sounds pretty cool, any chem that isn't "you die instantly/within 2-3 minutes" is good in my book
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#6
I absolutely adore any features that allow for a silicon uprising and this sounds super cool.
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#7
lol five stars, we need more wacky silicon mechanics.
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