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The War Crimes of Station Design
#48
what-if :
a station with no hallways.
departments are linked by maintenance (for depts that already have Maint by default), and by public-access spaces for the rest.

example: instead of a main hall, you have the cafeteria, followed by some crew quarters, followed by the chapel, a few podbays, net cafe, etc etc - and branching off of each of these directly are Medbay, research, some maintenance doors, AI, bridge, etc etc. Out in the dark of maint you can get to mech, mining, engineering et al. But no hallways, and few long linear runs
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Messages In This Thread
The War Crimes of Station Design - by warcrimes - 04-02-2018, 08:12 AM
RE: The War Crimes of Station Design - by Gannets - 04-02-2018, 10:04 AM
RE: The War Crimes of Station Design - by Recusor - 04-02-2018, 11:33 AM
RE: The War Crimes of Station Design - by Recusor - 04-03-2018, 04:18 AM
RE: The War Crimes of Station Design - by Recusor - 04-04-2018, 06:25 AM
RE: The War Crimes of Station Design - by Eibel - 04-10-2018, 01:00 AM
RE: The War Crimes of Station Design - by Recusor - 04-12-2018, 05:58 PM
RE: The War Crimes of Station Design - by Mordent - 04-12-2018, 10:39 PM
RE: The War Crimes of Station Design - by Recusor - 04-23-2018, 05:09 AM
RE: The War Crimes of Station Design - by Grek - 05-05-2018, 09:10 AM
RE: The War Crimes of Station Design - by ZeWaka - 05-16-2018, 02:37 PM
RE: The War Crimes of Station Design - by Recusor - 05-12-2018, 01:13 PM
RE: The War Crimes of Station Design - by Eibel - 05-15-2018, 07:33 AM
RE: The War Crimes of Station Design - by Recusor - 07-23-2018, 04:06 AM
RE: The War Crimes of Station Design - by Recusor - 07-23-2018, 05:34 AM
RE: The War Crimes of Station Design - by warcrimes - 08-06-2018, 11:07 AM

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