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Minor Pipebomb shrapnel can go through shuttle walls.
#1
See title. I was in the security room in the shuttle when a pipebomb went off in the main area, and I still got hit by shrapnel.
#2
LOS checks for shrapnel are based on sight. (for example if you see a bomb explode on the other side of a window, shrapnel can still hit you).
while it's technically possible, more accurate LOS checks would be much slower than using byond's builtin view() function.

edit : for clarification, shrapnel does not behave as a projectile would. instead anybody within range takes shrapnel immediately on explosion. We could maybe change this part
#3
Pipe bombs do damage based on explosion force and shrapnel is an additional effect, right?

I guess you could generate projectiles at the explosion site and just have them spread out? Wasn't there a bug with the stinger grenades that you could detonate them in hand and be fine because of weird shrapnel stuff?


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